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[Guide] MUMaker for Muengine Server

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anyone have an idea what is the mumaker compatible with muengine server?

[Help] MMT Servers stuck on Initializing...

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Hi everybody. I'm using Season II Pinkof Files Server
I have Windows Server 2003 - Microsoft SQL Server 2005

When I open MMT Server.exe STUCK ON Initializing.
I ask the solution to Pinkof.
And he said: "It's bad ODBC"

Someone have and solved this problem? I need help. I cant start the server :S :S :S

[AD] International MuOnline Best Privat Server 99B

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WebSite:International MuOnline Free MMORPG

International MuOnline PVP server
.:Server Information:.
- Version:99b
- Exp:5000 Drop:50%
- Points Per Level BK/SM/ELF/DL - 5/MG - 7
- Level Reset: 330 - 350
- Max Level 400
- Max Res: 100
- Grand Reset
- Box in shop +1+2+3+4+5: Yes
- Bless Bug : On


.:Events:.
- Blood Castle Week Event
- Devil Square Every Week Event
- Red Dragon Invasion Every Day
- Chaos Castel
.:In Game Options:.
commands Players
- add stats : /str /dex /vit /ene /com
- NPC Reset or command : /reset
- NPC PK clear or command : /pkclear
- Global Chat & Post command : !
- Move WDS Mode M or command : /move and GM /gmove
Commands GM
- Item Make : /make
- Global Say : !
- Blocks : /ban /unban /mute /unmute /bcaracter /UnBcaracter
- And more
News In game:
- Season 1 Set and Weapons
- Set Devil Square
- Devil Square Box
- Vip Set
- Vip Weapons
- Cupon Credits dropped at monsters 100 C 200 C 500 C 1000C 2000C 5000C
- Golden Archer + Cuppon lottery win Credits or items
- New Maps / New sytem pvp / Map pvp
- Auto Update
And more comming soon

.:Web Options:.
- Storage System
- Web Market System
- Change Name
- Vip System
- Grand reset
- Creation per Credits system

.:Jewel Success Rates:.
- Jewel of Soul Success Rate + Luck: 50%
- Jewel of Soul Success Rate: 40%
- Jewel of Life Success Rate: 70%

.:Chaos Machine Rates:.
- Item +10 Success Rate (No Luck): 70%
- Item +10 Success Rate (With Luck): 75%
- Item +11 Success Rate (No Luck): 65%
- Item +11 Success Rate (With Luck): 80%
- Item +12 Success Rate (No Luck): 50%
- Item +12 Success Rate (With Luck): 75%
- Item +13 Success Rate (No Luck): 50%
- Item +13 Success Rate (With Luck): 75%

The server is new open and looking for team
We expect you on International-MuOnline




Who want help me contact me !
Have Fun

[D]DragonSro-Online/Cap 130/Skills 130/FreeSilk+ More!

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Hello Guys


The Transform of Silkroad Online Legacy.
DragonSRO is a Network Which Tries So Hard To Create New Legacy of Mmorpg Gameplay System.
In Fact, The Legacy Won't Be Changed Without Someone Who Force It To Change.
We've Developed a System Which Will Allow Players To Customize Their Characters Like Never Before.
We, The Team of DragonSRO CO. Transforming The Road of Play in Silkroad Online To a New Management of Trustful, Hopeful Predictions.






Server Links

Homepage: Dragon Sro - Homepage

Registration: Dragon Sro Online - Registration

Facebook: Dragon Online - Facebook

Download: DragonSro Online - Downloads





Server Team

Spoiler:


Nickname: [GM]DragonSro
Age: 21.
Job: Server Owner & Administrator/Forum Owner & Administrator.


Nickname: [GM]Marquis
Age: 20.
Job: Server Game Master/Forum Moderator.







Server Capabilities, Abilities, Possibilities & Powers

Spoiler:

» OVH Server Root.
Core i7.
Intel (R) Xeon(R) CPU E3-1245 V2 @ 3.40GHz 3.40 GHz.
Win8 64-bit Operating System.
24.0 GB RAM.
Server Internet Connection Map: 1024 MB.
Server Client Extension.
Hyperfilter DDoS Protection.
High-based Secured Server Proxy IP.
High-Secured Server Website/Game Database.
Massive-based Server Gateway Port.
High-based Server Setup files (vSRO files).







General Server Information

Spoiler:







General Website Information

Spoiler:


Homepage: DragonSro Online - Homepage



1- High-based Registration.

» Once you've been redirected to the website, you will be able to register from here and to join our server preservation.



» Number (1), where you can register your favorite username to be used to log into the server.
» Number (2), where you can register your favorite password to be used with the username to log into the server.
» Number (3), where you can re-write your password and and in order to verify your favorite password.
» Number (4), where you can register your personal E-Mail and it will be used once if you forgot your account password.
» Number (6), where you can register your Answer

2- Account Control Panel

» Once you've registered your account into our databases, you will be able to log into the server website and have control panel. Your characters, your gold, your silks, your donations, and more.




3- High-based download links

» Once you've logged into, you will be able to download the server client who had many download links of many grand well-known uploading sites.



4- New Page For All Ranking
5- Top Uniques Hunters System
6- Top Uniques Kills System
6- Top Honor Buff Ranking System
6- Top Search Player
6- Top Search Guild






Start Items & Resources

Spoiler:
1000x Pot MP / HP X-Large
10x Drug of Typoon
10x 100% Resurrection Scroll
10x Berserker Regeneration Potion
1x Evil Mangyang Grap Pet
50x Reverse Return Scroll
1x Devil Spirit B Grade M/F
3M Gold
5M SP










Customized Areas & NPC

DragonSro NPC Area

Spoiler:


DragonSro NPC

Spoiler:































Baghdad Dungeon

Spoiler:





Maps & Dungeons

Spoiler:


















Weekly Events Time

Spoiler:




Thank You
Kind Regards
DragonSro Team
Server is ONLINE!

All Green But Login Said Closed

the guys. please lay out the folder ObjectsDepot with .sco files!!! War INC

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the guys. please lay out the folder ObjectsDepot with .sco files!!!
do I rsbuild modified for converting files error((((((

[Release] Set Princess By Zanclair

[Help] [Gold Tree] Emulator Error

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Hey guys, after i add some furni into database the emulator not working.


Error saving character in DB

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Hello people,

I'm busy setting up a new server but I came across this error that prevents the game to save it's characters;

Quote:

2014/ 3/21 09:02:08SavePlayer(Cruz) - Exec RETURN FALSE, ThreadID : 3932
2014/ 3/21 09:03:08
SavePlayer(Cruz) - Exec RETURN FALSE, ThreadID : 3932
2014/ 3/21 09:03:15
SavePlayer(Cruz) - Exec RETURN FALSE, ThreadID : 3932
2014/ 3/21 09:11:57
SavePlayer(dgsagdfsadgs) - Exec RETURN FALSE, ThreadID : 3932


Can someone help me with this? Would really appreciate this! I already searched if someone had simular issues but no solution found.

Greetings, Devvyy

[Discussion] Hello all!

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Hi!
Im new in RFO Server developement and i was wondering, do i need any previous knowledge in any programming language or anyithing else before i make my server?
Or maybe i can learn these things what i need while trying to make my server?:blushing::?::blushing:

Maybe someone could give me a hint where should i start?

Help Launcher ?

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why not open my Launcher? :grr::grr::grr::grr:
What do I have to do a tutorial or file I have replaces, please thank!

[Help] How to fix this

[ Help ] bakit walang character class label

[Help]importing 142 to 117 error

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I've imported so many times and different versions with no error. This time however I keep getting stuck on this error. I've edited the character, etc, effect, and string.
Attached Images

[Release] Item preview in inventory window [ for Juver source developers ]

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hello, RaGEZONERs.

today to will shared source only item preview function on inventory window

let's go !!!

1.open "InventoryWindow.cpp"

2.then put needs include files
Code:

#include "ModalWindow.h"#include "ModalCallerID.h"
#include "GLItemMan.h"
#include "GameTextControl.h"

3.after put a needs include files find
Code:

CInnerInterface::GetInstance().SHOW_ITEM_INFO ( sInvenItem.sItemCustom, bMarketOpen, FALSE, FALSE, sInvenItem.wPosX, sInvenItem.wPosY );
4.put this
Code:

if ( DxInputDevice::GetInstance().GetKeyState ( DIK_LSHIFT  ) & DXKEY_PRESSED )                        {
                            if ( dwMsg & UIMSG_RB_PRESSED )
                            {
                                SITEM* pITEM = GLItemMan::GetInstance().GetItem ( sInvenItem.sItemCustom.sNativeID );
                                if ( pITEM )
                                {
                                    GLGaeaClient::GetInstance().GetCharacter()->ItemPreviewUpdate(sInvenItem.sItemCustom.sNativeID);
                                }   
                            }
                            else
                            {
                                GLGaeaClient::GetInstance().GetCharacter()->ItemPreviewUpdate_End();
                            }
                        }
                        else
                        {
                            GLGaeaClient::GetInstance().GetCharacter()->ItemPreviewUpdate_End();
                        }

below
Code:

CInnerInterface::GetInstance().SHOW_ITEM_INFO ( sInvenItem.sItemCustom, bMarketOpen, FALSE, FALSE, sInvenItem.wPosX, sInvenItem.wPosY );
5.this okay try to compiling....



i hope it can help a newbiw ran source developers same me ^__________^

Credit::

me ( found source and try to fix it )
NUTODEV. ( this my old username )
ramispo ( original juver source )
xhellin ( answer all my question )


how to make just "massive" client version?

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Hello.
How to make client just in MASSIVE MODE (JUST ENGLISH VERSION WITH USING MAIN API without automatic change to russian version), because russian client mode call GNALogin and GNAGetprofile - this function got errors.
Anyone knows how make it?

[Release] 2.1.6 rf bin offset

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Strs file containing offsets for editing rf bin increasing map count


Code:

// ################################################################
// ## Bin STRS                            ##
// ## Version v2.1.6                        ##
// ## File : RF_Online.bin.strs                    ##
// ## Creator : Busman                          ##
// ## Create Date : 21/04/2013                      ##
// ## http://forum.ragezone.com/                ##
// ##                                  ##       
// ##                                  ##               
// ################################################################
[filemask="RF_Online.bin"]


struct RF_Online
{


child "Map Count" [offset=0x000F7825, group="Map",count=1];
child "Map Count2" [offset=0x000F784B, group="Map",count=1];




}




struct "Map Count" [preload=1]
{
cstr [value=("default 1B(=27)")] Information;
i8 [tag="Value"];
}
//////////////////////////////////////////////
struct "Map Count2" [preload=2]
{
cstr [value=("default 1B(=27)")] Information;
i8 [tag="Value"];
}

[help] error

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After some testing, I had this following error



Good, Could anyone help me? Got this error after making installation swimming

[Help] Monster are not moving when player is not GM

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I've been wrapping my head around this for a while now... I cannot seem to figure why the monster spawn then move a few step then stop.
I'm not a GM too.

Any source or where to look for this would be helpful.

Thanksmonsternotmoving.jpg
Attached Images

Wz edit v55 help

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Hey i already import v62 2 items to v55.It work.Somehow i have 1 error..when i get the items in game it doesnt show up name..i already search up the problem but mostly people said it nid to import string.wz.When i try to import it still nameless..or maybe i did something wrong?:?: Can show me how to import or export string.wz from v62 to v55 properly?Thank you!
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