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[Release] Aesir Revision 7 v146.1

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Disclaimer *

This source was based off Leaked
AstralMS v144... do take note the source is badly written, I did whatever I could for the past few days to fix anything I can.. the lack of support shown has cause me to think otherwise.. I don't know what has become of this place.. and why is everyone becoming so greedy in money making.. unless you can get a team like shooootsource to rework everything, nothing is going to happen

the source has memory leaks, it is written in a way where no one understand it or remote close, there are resource problem. and it is copy of Vana ! I think anybody here who has develop around with odinms would agree..

I don't ask for anything much from anyone here but maybe if you really plan to update a source maybe you should rework in fixing all the core issue.. updating packets isn't difficult, but what's the point of updating to get the latest features when half of the core is barely even working..

also go ahead.. and flame that is what you guys are good at when someone here release something or helps..

also take note this as my last release...

Bugs :


- mobs don't die via magic attack
- unable to add ability points via auto add nothing happened
- boss hp don't get display at all
- cash shop don't work needs to be updated.. packets..
- scripting isn't compiled when entering the maps unless you restart the channelserver
- horntail don't spawn like gms alike.. -_-''


To Do :

- update v146
- clean up mapleserverhandler
- refactor the shitty logging system
- config.ini -> use properties..
- mapscriptmethods should be written in scripts -> onUserEnter and written in javascript
- fix buggy skills
- fix the shitty memory leaking it seems like everywhere...

Rev 1 ->


- import AstralMS/Madhuz leaked source (v144.2)
- Remove nx file provider
- Fixed the Jump Down Movement causing Npc or Mobs to disappear
- Removed Certain Customization
- CLIENT_HELLO will now disconnect you if you don't meet the client Expectation
- Added v146 mAes Key
- Updated v146 Headers


Rev 2 ->


- XMLDomMapleData now convert special characters to UTF-8
- Fixed WARP_TO_MAP Packet causing Error 38
- Fixed QUICK_MOVE header
- Remove QUICK_SLOT being sent in InterServerHandler.Loggedin
- Remove REWARDS being sent in InterServerHandler.Loggedin
- dumpItems/dumpQuests mySQL Table now handle Korean Strings and will dump correctly
- Fixed Afew Error 38
- Updated Several Opcode To v146




Rev 3 ->


- Fixed the Bug where Mobs was not moving..
- Fixed the Bug where Npcs was not getting Display
- Fixed MapleCharacter saveToDB parameterIndex Being Incremented For No Reason !
- Fixed dropMapObjects And removeMapObjects Due To Outdated Opcode..
- AttackHandler are No Longer Client-Sided Due CRC32 Removed From The Client (Thanks Extalia For The Tip)
- Fixed Some NullPointerException


Rev 4 ->


- Updated Several Opcode..


Rev 5 ->


- Fixed Keymap Not Sending Due Wrong Opcode.
- Fixed the Bug where Monster Skill is Sent For All The Mobs Which isControllerHasAggro..
- Removed IntroDisableUI It's Now Handle By IntroEnableUI Like How Officially It Is In GMS




Rev 6 ->


- Fixed The Bug Where Unable To Login After Loggin Out Due Some Stupid Changes XeniaDev/Madhuz Made..
- Fixed The Bug I Introduced Reg/Critical Attack Was Client Sided..


Rev 7 ->


- Fixed CANCEL_MONSTER_STATUS Error 38 Issue.
- Fixed SHOW_MAGNIFYING_EFFECT Error 38 Issue.
- Fixed DAMAGE_MOB Error 38 Issue.
- Map Script are Now Written in JavaScript




Source : http://www.sendspace.com/file/u36byg
Password : ragezone

you want to either contribute in releasing fixes or let it die... the choice is yours.

Credits : Bui(Vana),Hidden(Extalia) for most of help..

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