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Failed to cook Mesh | Scene Box.cpp

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WRONG SECTION!!!! I thought i was in the "Help" Section @DNC Please move before i get raged at. Sorry guys!
Basically %95 of all crashes for revelation is this:
Code:

000106.163| ASSERT at file ..\GameEngine\gameobjects\sceneBox.cpp, line 488: numObjects < OBJECTMANAGER_MAXOBJECTS
000106.163| ASSERT at file ..\GameEngine\gameobjects\sceneBox.cpp, line 488: numObjects < OBJECTMANAGER_MAXOBJECTS
000106.163| ASSERT at file ..\GameEngine\gameobjects\sceneBox.cpp, line 488: numObjects < OBJECTMANAGER_MAXOBJECTS
000106.163| ASSERT at file ..\GameEngine\gameobjects\sceneBox.cpp, line 488: numObjects < OBJECTMANAGER_MAXOBJECTS
000106.163| ASSERT at file ..\GameEngine\gameobjects\sceneBox.cpp, line 488: numObjects < OBJECTMANAGER_MAXOBJECTS
000106.163| ASSERT at file ..\GameEngine\gameobjects\sceneBox.cpp, line 488: numObjects < OBJECTMANAGER_MAXOBJECTS
000106.163| ASSERT at file ..\GameEngine\gameobjects\sceneBox.cpp, line 488: numObjects < OBJECTMANAGER_MAXOBJECTS
000106.163| ASSERT at file ..\GameEngine\gameobjects\sceneBox.cpp, line 488: numObjects < OBJECTMANAGER_MAXOBJECTS
000106.163| ASSERT at file ..\GameEngine\gameobjects\sceneBox.cpp, line 488: numObjects < OBJECTMANAGER_MAXOBJECTS
000106.163| ASSERT at file ..\GameEngine\gameobjects\sceneBox.cpp, line 488: numObjects < OBJECTMANAGER_MAXOBJECTS
000106.163| ASSERT at file ..\GameEngine\gameobjects\sceneBox.cpp, line 488: numObjects < OBJECTMANAGER_MAXOBJECTS
000106.163| ASSERT at file ..\GameEngine\gameobjects\sceneBox.cpp, line 488: numObjects < OBJECTMANAGER_MAXOBJECTS
000106.163| ASSERT at file ..\GameEngine\gameobjects\sceneBox.cpp, line 488: numObjects < OBJECTMANAGER_MAXOBJECTS
000106.163| ASSERT at file ..\GameEngine\gameobjects\sceneBox.cpp, line 488: numObjects < OBJECTMANAGER_MAXOBJECTS
000106.163| ASSERT at file ..\GameEngine\gameobjects\sceneBox.cpp, line 488: numObjects < OBJECTMANAGER_MAXOBJECTS
000106.163| ASSERT at file ..\GameEngine\gameobjects\sceneBox.cpp, line 488: numObjects < OBJECTMANAGER_MAXOBJECTS
000106.163| ASSERT at file ..\GameEngine\gameobjects\sceneBox.cpp, line 488: numObjects < OBJECTMANAGER_MAXOBJECTS
000106.163| ASSERT at file ..\GameEngine\gameobjects\sceneBox.cpp, line 488: numObjects < OBJECTMANAGER_MAXOBJECTS
000106.163| ASSERT at file ..\GameEngine\gameobjects\sceneBox.cpp, line 488: numObjects < OBJECTMANAGER_MAXOBJECTS
000106.163| ASSERT at file ..\GameEngine\gameobjects\sceneBox.cpp, line 488: numObjects < OBJECTMANAGER_MAXOBJECTS
000106.163| ASSERT at file ..\GameEngine\gameobjects\sceneBox.cpp, line 488: numObjects < OBJECTMANAGER_MAXOBJECTS
000106.164| ASSERT at file ..\GameEngine\gameobjects\sceneBox.cpp, line 488: numObjects < OBJECTMANAGER_MAXOBJECTS
000106.164| ASSERT at file ..\GameEngine\gameobjects\sceneBox.cpp, line 488: numObjects < OBJECTMANAGER_MAXOBJECTS
000106.164| ASSERT at file ..\GameEngine\gameobjects\sceneBox.cpp, line 488: numObjects < OBJECTMANAGER_MAXOBJECTS
000106.164| ASSERT at file ..\GameEngine\gameobjects\sceneBox.cpp, line 488: numObjects < OBJECTMANAGER_MAXOBJECTS
000106.164| ASSERT at file ..\GameEngine\gameobjects\sceneBox.cpp, line 488: numObjects < OBJECTMANAGER_MAXOBJECTS
000106.164| ASSERT at file ..\GameEngine\gameobjects\sceneBox.cpp, line 488: numObjects < OBJECTMANAGER_MAXOBJECTS
000106.164| ASSERT at file ..\GameEngine\gameobjects\sceneBox.cpp, line 488: numObjects < OBJECTMANAGER_MAXOBJECTS
000106.164| ASSERT at file ..\GameEngine\gameobjects\sceneBox.cpp, line 488: numObjects < OBJECTMANAGER_MAXOBJECTS
000106.164| ASSERT at file ..\GameEngine\gameobjects\sceneBox.cpp, line 488: numObjects < OBJECTMANAGER_MAXOBJECTS
000106.164| ASSERT at file ..\GameEngine\gameobjects\sceneBox.cpp, line 488: numObjects < OBJECTMANAGER_MAXOBJECTS
000106.164| ASSERT at file ..\GameEngine\gameobjects\sceneBox.cpp, line 488: numObjects < OBJECTMANAGER_MAXOBJECTS
000106.164| ASSERT at file ..\GameEngine\gameobjects\sceneBox.cpp, line 488: numObjects < OBJECTMANAGER_MAXOBJECTS
000106.164| ASSERT at file ..\GameEngine\gameobjects\sceneBox.cpp, line 488: numObjects < OBJECTMANAGER_MAXOBJECTS
000106.164| ASSERT at file ..\GameEngine\gameobjects\sceneBox.cpp, line 488: numObjects < OBJECTMANAGER_MAXOBJECTS
000106.164| ASSERT at file ..\GameEngine\gameobjects\sceneBox.cpp, line 488: numObjects < OBJECTMANAGER_MAXOBJECTS
000106.164| ASSERT at file ..\GameEngine\gameobjects\sceneBox.cpp, line 488: numObjects < OBJECTMANAGER_MAXOBJECTS
000106.164| ASSERT at file ..\GameEngine\gameobjects\sceneBox.cpp, line 488: numObjects < OBJECTMANAGER_MAXOBJECTS

And :
Code:

Failed to cook mesh for ITEMHERE.SCO

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