Does anyone have anything related to an so called Param Builder?
I do have my own parameter explanation, e.g.
Not going to show the whole collection. Preventing noobs getting those in their hands. They already ruined the image of serious developers.
Tho, the one I am missing is - How many slots a specific parameter do declare and use.
E.g. the "Bless Spell" from Cleric, which do power up your defense by a significant amount, uses the parameter
1684366960 -> Phy Def Value -> Mag Def Value
Right?
No. Besides of those 3 parameters, the fourth one isn't showing at all. So if you replace the
1684366960 200 300 0
with (Life Turnover - HP Decreased by 50% param cluster)
1684366960 200 300 1886218352 90000 0 50 2
You will keep crashing without knowing the exact issue, unless you are guessing it randomly.
So do anyone has a ref or source to see which parameter do declare how many param-slots?
Or a program/builder for these kind of things?
Would be nice. I appreciate it. Have a nice day.
I do have my own parameter explanation, e.g.
Code:
Effects
EFFECT_BURN = 25205,
EFFECT_SHOCK = 25971,
...
Curses
CURSE_BLEED = 25196,
CURSE_CONFUSE = 25441,
...
Defs
BUILDER_KNOCKDOWN_BONUS = 25697,
BUILDER_KNOCKBACK = 27490,
...
Empty Tags
END_TAG1 = 1734702198,
END_TAG2 = 1160921409,
...
Tho, the one I am missing is - How many slots a specific parameter do declare and use.
E.g. the "Bless Spell" from Cleric, which do power up your defense by a significant amount, uses the parameter
1684366960 -> Phy Def Value -> Mag Def Value
Right?
No. Besides of those 3 parameters, the fourth one isn't showing at all. So if you replace the
1684366960 200 300 0
with (Life Turnover - HP Decreased by 50% param cluster)
1684366960 200 300 1886218352 90000 0 50 2
You will keep crashing without knowing the exact issue, unless you are guessing it randomly.
So do anyone has a ref or source to see which parameter do declare how many param-slots?
Or a program/builder for these kind of things?
Would be nice. I appreciate it. Have a nice day.