Is there a way to make this used for both methods ie:
!reloadmap -reloads the current map
!reloadmap <ID> - reloads the map ID you've requested.
The reason I'm requesting this is because when I spawn an npc that doesn't - it breaks the map.
I'd have to cc in order to finish whatever I am doing on said map...
This would be extremely useful to have.
Obviously I did some digging and couldn't find this anywhere on here...
Maybe because it's simple to implement ??
I'm no vigorous coder so please do fill me in with tips!!
!reloadmap command
- - - Updated - - -
HeavenMS Source btw.
ANY help is much appreciated.
!reloadmap -reloads the current map
!reloadmap <ID> - reloads the map ID you've requested.
The reason I'm requesting this is because when I spawn an npc that doesn't - it breaks the map.
I'd have to cc in order to finish whatever I am doing on said map...
This would be extremely useful to have.
Obviously I did some digging and couldn't find this anywhere on here...
Maybe because it's simple to implement ??
I'm no vigorous coder so please do fill me in with tips!!
!reloadmap command
Spoiler:
- - - Updated - - -
HeavenMS Source btw.
ANY help is much appreciated.