Hello to all. would know if me may say as you desabilito the .exe to the runnable and that single can be enter by the launcher.
that serious all please help. :/:
that serious all please help. :/:
* Demon Slayer gains DF from all skills, not just primary attacks.
* Demon Slayer's 4th job shield starts with hidden potential
* Demon Slayer's "Vengeance" buff now stuns mobs and returns damage like it should
* Demon Slayer's "Possessed Aegis" now properly activates only when guarding
* Demon Slayer properly shows the correct max DF amount
* Demon Slayer's Dark Metamorphosis is completely fixed (applies buff, doesn't cause d/c, doesn't continuously drain DF)
* Hyper Teleport Rock and Premium VIP Teleport Rock now work
* the "psdSkill" attribute in the WZ is now handled for skills that increase damage of other skills
* Bowmaster's Roasting Shot DoT no longer causes mobs to freeze
* Elven Blessing now works
* Mercedes' beginner skills now have SP properly allocated to them
* "criticalProb" and "evadeProb" WZ properties now handled for potions
* Skill macros no longer persist between different characters (you will no longer get skill macros of other characters)
* Dual Blade's Physical Training and Enveloping Darkness are now handled
* DB skills showing a master level of 0 are fixed
* Dojo gloves (and other items with the fixedPotential property) are now fixed.
* Paladin's Divine Shield and Achilles skills are now functional
* Paladin's elemental charges no longer add bossing damage
* Purchasing additional pendant slots from CS now works
* Stat-boosting potions now work
* Speed Infusion works
* Battle Mage auras now stack
* Body Boost now works properly and correctly gives temporary invincibility
* Twister Spin does correct damage
* Max Fury now regenerates DF
* Obsidian Skin is now handled
* Acceleration Bot/Healing Bot for mech now work
* Missile Tank/Siege Mode for mech now stack and can be toggled on/off properly
* Aran's High Defense is now handled
* Mihile, Aran, Evan, Phantom now correctly start at level 10 with the correct amount of AP and SP, and correct equips
* Party search now works, as do party join requests
* Mihile now gains SP properly per job advancement
* Mechanic's Satellite summons damage parsing fixed
* KoC classes will now gain 6 AP per level until Level 70
* To The Skies now works
* Medals can now be re-issued from the medal UI
* Guild BBS no longer wipes threads
* Phantom's Skill Swipe works completely
* Double Down partially fixed; animation shows up, but only one of the dice takes effect, the other is ignored
* Expedition invites no longer D/C
* Balrog Expedition no longer errors out
* Corsair's "All Aboard" summons now randomize properly, and give the listed effects
* Corsair's Parrotargetting skill now properly increases damage dealt to mobs it's applied to
* Corsair's Crosscut Blast is fully functional
* Shadower's Meso Guard and Meso Mastery are now fully functional
* Shadower's "Enveloping Darkness" skill is now handled
* Shadower: Pickpocket now activates for all attacking skills
* Shadower: Meso Explosion damage parse fixed
* Dawn Warrior's Power Reflection should now properly reduce damage taken
* Night Lord's Expert Throwing Star Handling should now work properly
* Link skills are working fully
* Mihile now gains the "Knight's Watch" skill upon creation
* Mihile's Soul Shield now properly swaps out after each job advancement
* Crafting effects now properly show in Ardentmill
* Corsair's Wings skill is now fully functional and no longer disconnects
* Dual Blades correctly start with the right skill book and should no longer lose skills upon relogging
* Meso Rate Increase now affects pet loot as well
* DB's Shadow Meld is now completely functional
* Mihile's "Self Recovery" skill now works
* Outlaw's "Perseverance" skil now works
* Phantom: Cards from Carte Noire and Carte Blanche should no longer get stuck and glitch you.
* Phantom: Final Feint no longer has an infinite duration. It will last until you die. It will also no longer display "Revived by Soul Stone".
* Gemstone imps are now fully handled with imps requiring no sleep! (Non-imp pots are still a WIP)
* You are no longer able to harvest veins or flowers while your character is dead.
* Equipment set effects have been fixed and should now be applied
* Item quantities in shops have been fixed. (*If an item is sold for 0 mesos, it will say nothing in re-buy, this is intentional)
* Magic Guard, Buff Mastery, Teleport Mastery, and Pickpocket should no longer be dispellable by mobs.
* Monster Cards will now appear correctly and no longer require you to re-enter the map in order to display them
* Evan's dragon is no longer lazy and now moves around with the player
* Evan's Recovery Aura will no longer affect you if your character is dead
* Evan's Recovery Aura now restores HP as well as MP correctly as it should. (At level 5, 20% HP, 100% MP over 45 seconds in two second ticks)
* You can no longer have three imps without first learning Herbalism or Mining
* Bishop's Holy Magic Shell now has the correct cooldown and will now properly dissipate after absorbing 10 attacks
* Phantoms can now use Decent Combat Orders
* Night Lord's Frailty Curse now works
* Wheel of Destiny now works
* Inner abilities are now handled serverside
* Veins and herbs now properly randomize; the same vein will no longer respawn in the same spot over and over
* Superior Item Crystals are now gained correctly
* Votepoints will now update dynamically meaning you no longer need to log out before voting
* Dynamically scaling buffed channels, where each channel is stronger than the previous
* Instanced drops for bosses, where each member of the expedition is guaranteed loot that nobody else can take
* A (slightly) more complete MapleBuffStat.java, in case you want to do any messing with buffstats
* Global party play EXP (turn all maps into party play maps)
* Global mob stat multipliers (see GameConstants)
* NX drops from mobs
* Working circulators and fully handled inner abilities (code is messy though)
* Not many other features, tbh. This is a fairly good source fix-wise since there's a lot of stuff working, but the source doesn't have a lot of custom content in it. A good source to use as a base, I guess.
Twister Spin Fixed
3rd . 4rd Mech : Siege Mode Fixed
http://www.mediafire.com/download/gw606b0x3wd3kay/PinoMS.rar