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Bug Skills 120

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How To Add Skills 120 Cuz i have Crash on it


Take Care My Database D11 and i wanna make it degree 12

Moogra v83 Corsair Battleship

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Hi,

I need help on fixing the corsair's battleship.
My client stop working upon using the skill (battleship) without any client or bat error.

Here is my applyBuffEffect from MapleStatEffect.java

Would appreciate if someone can enlighten me or guide me on fixing this. thank you.

Code:

private void applyBuffEffect(MapleCharacter applyfrom, MapleCharacter applyto, boolean primary, int oid) {        final int curHP = applyto.getHp();
        final int curMP = applyto.getMp();
        if (sourceid != Corsair.BATTLE_SHIP) {
            if (!this.isMonsterRiding()) {
                if (isHomingBeacon()) {
                    applyto.offBeacon(true);
                }
                applyto.cancelEffect(this, true, -1);
            }
        } else {
            applyto.cancelEffect(this, true, -1);
        }
        List<Pair<MapleBuffStat, Integer>> localstatups = statups;
        int localDuration = duration;
        int localsourceid = sourceid;
        MapleMount givemount = null;
        if (isMonsterRiding()) {
            int ridingLevel = 0;
            IItem mount = applyfrom.getInventory(MapleInventoryType.EQUIPPED).getItem((byte) -18);
            if (mount != null) {
                ridingLevel = mount.getItemId();
            }
            if (sourceid == Corsair.BATTLE_SHIP) {
                ridingLevel = 1932000;
            } else {
                if (applyto.getMount() == null) {
                    applyto.mount(mount.getItemId(), sourceid);
                }
                applyto.getMount().startSchedule();
                applyto.getMount().setActive(true);
            }
            if (sourceid == Corsair.BATTLE_SHIP) {
                givemount = new MapleMount(applyto, ridingLevel, sourceid);
            } else {
                givemount = applyto.getMount();
            }
            localDuration = sourceid;
            localsourceid = ridingLevel;
            localstatups = Collections.singletonList(new Pair<MapleBuffStat, Integer>(MapleBuffStat.MONSTER_RIDING, 0));
        }
        if (isSkillMorph()) {
            localstatups = Collections.singletonList(new Pair<MapleBuffStat, Integer>(MapleBuffStat.MORPH, getMorph(applyto)));
        }
        if (isPirateMorph()) {
            localstatups = new ArrayList<Pair<MapleBuffStat, Integer>>();
            localstatups.add(new Pair<MapleBuffStat, Integer>(MapleBuffStat.SPEED, Integer.valueOf(40)));
            localstatups.add(new Pair<MapleBuffStat, Integer>(MapleBuffStat.JUMP, Integer.valueOf(20)));
            localstatups.add(new Pair<MapleBuffStat, Integer>(MapleBuffStat.MORPH, getMorph(applyto)));
                }
        if (primary) {
            localDuration = alchemistModifyVal(applyfrom, localDuration, false);
        }
        if (localstatups.size() > 0) {
            MaplePacket buff = MaplePacketCreator.giveBuff((skill ? sourceid : -sourceid), localDuration, localstatups, false);
            if (isDash()) {
                if ((applyto.getJob().getId() / 100) % 10 != 5) {
                    applyto.changeSkillLevel(SkillFactory.getSkill(sourceid), 0, 10);
                } else {
                    buff = MaplePacketCreator.givePirateBuff(sourceid, localDuration / 1000, localstatups);
                }
            } else if (isInfusion()) {
                buff = MaplePacketCreator.giveSpeedInfusion(sourceid, x, localDuration / 1000);
            } else if (isMonsterRiding()) {
                buff = MaplePacketCreator.giveBuff(localsourceid, localDuration, localstatups, true);
            } else if (isHomingBeacon()) {
                applyto.setBeacon(oid);
                buff = MaplePacketCreator.giveHomingBeacon(sourceid, oid);
            }
            applyto.getClient().getSession().write(buff);
        }
        if (isDash()) {
            applyto.getMap().broadcastMessage(applyto, MaplePacketCreator.showPirateBuff(applyto.getId(), sourceid, localDuration, localstatups), false);
        } else if (isInfusion()) {
            applyto.getMap().broadcastMessage(applyto, MaplePacketCreator.showSpeedInfusion(applyto.getId(), x, localDuration / 1000, sourceid), false);
        } else if (isDs()) {
            List<Pair<MapleBuffStat, Integer>> dsstat = Collections.singletonList(new Pair<MapleBuffStat, Integer>(MapleBuffStat.DARKSIGHT, 0));
            applyto.getMap().broadcastMessage(applyto, MaplePacketCreator.giveForeignBuff(applyto.getId(), dsstat, false), false);
        } else if (isCombo()) {
            List<Pair<MapleBuffStat, Integer>> stat = Collections.singletonList(new Pair<MapleBuffStat, Integer>(MapleBuffStat.COMBO, 1));
            applyto.getMap().broadcastMessage(applyto, MaplePacketCreator.giveForeignBuff(applyto.getId(), stat, false), false);
        } else if (isMonsterRiding()) {
            List<Pair<MapleBuffStat, Integer>> stat = Collections.singletonList(new Pair<MapleBuffStat, Integer>(MapleBuffStat.MONSTER_RIDING, 1));
            if (applyto.getMount().getItemId() != 0) {
                applyto.getMap().broadcastMessage(applyto, MaplePacketCreator.showMonsterRiding(applyto.getId(), stat, givemount), false);
            }
            localDuration = duration;
        } else if (isShadowPartner()) {
            List<Pair<MapleBuffStat, Integer>> stat = Collections.singletonList(new Pair<MapleBuffStat, Integer>(MapleBuffStat.SHADOWPARTNER, 0));
            applyto.getMap().broadcastMessage(applyto, MaplePacketCreator.giveForeignBuff(applyto.getId(), stat, false), false);
        } else if (isSoulArrow()) {
            List<Pair<MapleBuffStat, Integer>> stat = Collections.singletonList(new Pair<MapleBuffStat, Integer>(MapleBuffStat.SOULARROW, 0));
            applyto.getMap().broadcastMessage(applyto, MaplePacketCreator.giveForeignBuff(applyto.getId(), stat, false), false);
        } else if (isEnrage()) {
            applyto.handleOrbconsume();
        } else if (isMorph() || isOakBarrel() || isPirateMorph()) {
            List<Pair<MapleBuffStat, Integer>> stat = Collections.singletonList(new Pair<MapleBuffStat, Integer>(MapleBuffStat.MORPH, Integer.valueOf(getMorph(applyto))));
            applyto.getMap().broadcastMessage(applyto, MaplePacketCreator.giveForeignBuff(applyto.getId(), stat, true), false);
        } else if (isTimeLeap()) {
            for (PlayerCoolDownValueHolder i : applyto.getAllCooldowns()) {
                if (i.skillId != Buccaneer.TIME_LEAP) {
                    applyto.removeCooldown(i.skillId);
                }
            }
        }
        if (localstatups.size() > 0) {
            long starttime = System.currentTimeMillis();
            applyto.registerEffect(this, starttime, isHomingBeacon() ? null : TimerManager.getInstance().schedule(new CancelEffectAction(applyto, this, starttime), localDuration));
        }
        if (primary && !isHide()) {
            if (isDash()) {
                applyto.getMap().broadcastMessage(applyto, MaplePacketCreator.showPirateBuff(applyto.getId(), sourceid, localDuration, localstatups), false);
            } else if (isInfusion()) {
                applyto.getMap().broadcastMessage(applyto, MaplePacketCreator.showSpeedInfusion(applyto.getId(), x, localDuration / 1000, sourceid), false);
            } else if (!isHomingBeacon()) {
                applyto.getMap().broadcastMessage(applyto, MaplePacketCreator.showBuffEffect(applyto, applyto.getId(), sourceid, 1, (byte) 3), false);
            }
        }
        if (this.sourceid == Spearman.HYPER_BODY) {
            applyto.setHp(curHP);
            applyto.setMp(curMP);
            applyto.updateSingleStat(MapleStat.HP, curHP);
            applyto.updateSingleStat(MapleStat.MP, curMP);
        }
    }

WZ dump DC's me.

EuW-GunZ l German Version l English In-Game l Server coming soon :-)

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Servus Leute.


Wie ihr bereits aus der Beschreibung entnehmen könnt wird nun nach einer längeren Zeit ein neuer GunZ-Private Server herrauskommen. Ich hatte bereits 2-Server und Jahrelang für mich mehrere privat um mich bestens mit dem Client, Serverfiles, wie aber auch der Datenbank zu "100%" vertraut zu machen. Daher habe ich Jahrelange erfahrung egal ob Programmiermäßig oder anderes was mit dem Client Server oder mit der Datenbank zutun hat. Im kurzen damit ich euch hier nicht zulabbere, Ich kenne mich mit dem GunZ Stuff einfach bestens aus ich kann alles was man nur anstellen, fixxen, oder Programmieren muss ich hatte nicht umsonst 2 sehr gut laufende Server ich denke man versteht sich.


Skype kontakt: luca.reve




######################################################################
Ich kann es nur hier nochmal schnell kurzfassen:
Der Server ist zu 100% perfekt gemacht nichts ist verbuggt oder funktioniert nicht alles funktioniert einwandfrei und zudem ist der Server zu 99.99% vor Hackern wie auch DDoS-Attacken geschützt zudem wurde ein neuer Md5-Scanner via ServerFiles und Client mit ein Programmiert ;-). Zudem sind es die neusten 2014er (1.5) Serverfiles - Client - Source. Ich werde im Anhang ein Picture pack einfügen was ihr euch direkt herunterladen könnt und euch ca. 100 Bilder genauer anschauen könnt.
######################################################################




Was bietet der Server euch?


- Komplett neues Design (Interface)
- Neue Game-Mods
- Extrem viele Items (wie auch sehr viele neue Items)
- Custom Maps wie (Skillmaps - SniperMaps - Event Maps)
- Sehr viele Donate Items (viele davon sind selbst gemacht)-(Shotguns - Swords - Medikits - Cloths etc)
- Angepasste EXP/Bounty Rates
- Anti-Hack
- Anti-SQL Injections
- Alle Explosits wurden von mir selbst entdeckt und behoben
- Auto-Updater
- Chat Commands
- Extrem viele Room Tags
- In den Einstellungen könnt ihr z.B. Windows Mode oder auch SwordTrail auswählen und sehr viele weitere funktionen
- Eigene Programmierte Website (90% done)


Fixxes:


-Removed duel dots.
-dual dagger fix
-remove cryptlib
-fileslist disabled
-Servermode = Quest
-Item limit fix
-Login %S fix
-new elu support
-dynamic light fix
-anti aliasing




Der Server bietet euch etwas ganz neues, neue Room-Tags wie:


[NC] no clothes
[NG] no guns
[NS] no melee
[NI] no items
[IA] infinite ammo
[R] instant reload
[V] Vanilla Mode
[NM] no massive
[ND] no cash items
[PH] permanent bullet holes


Zudem neue Chat-Commands wie:


/myfps - fps output
f9 - hp/ap output
/help - commands and room tags output
/report <Name> -> (Text)


Desweiteren sind Game-Mods wie Capture The Flag eingebaut die zu 100% funktionsfähig sind und keinerlei Bugs enthalten (Bild ist enthalten):








Das Interface wurde von mir selbst gemacht und es war ziemlich viel aufwand. Desweiteren wurde ein Timer eingebaut was bedeutet wenn ihr in der Lobby etwas schreibt steht hinter eurem Name die derzeitige Uhrzeit.



Im Ordner des Clienten könnt ihr eure eigene Musik einfügen einfach Unbenennen und die Alte entfernen:



Es werden jeden Tag 1-3 Events statfinden wie:


- LMS Event
- HNS Event
- Kill The GM


Zum Shop:


Der Shop ist rand gefüllt mit allen IjjI/Aeria Items die es gibt selbstgemachte Items und weitere Items wie Tickets oder Crystall Items damit das Schwert wie in den Bildern zu sehen ist leuchtet:

muonline server

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hi thear i¨m new y whul licke twio asck a question .
izit posible two mount a server in a dedicated one ,IBM X3550 whit 2 X dual core inte xenon E5130 2.0Ghz and 2 HDD IN RAID OF 73GB OR HIER AND ,16GB of
RAM .the video memori it´s low 32MB
TENCKS AND SORRY MY ENGLISH.

[Help] ZoneServer error with "Failed to create empty document"

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hi i am creating new servers and I appeared rf this problem with my first database and I have not found the solution if they can help me would be very grateful


make an item untradeable in moopledev

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Is there a way to make items untradeable?

moopleDEV rev 120

[Help] JoinServer error-l1 winsock bind error

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Hello!

I tried to install GameGuard,that Pinkof released. Before all that everything was ok.

I could not finish the installation,because I have no idea how to hook .dll in to main.

Anyway - I after that I tried to turn on my server,and the JoinServer just started to pop that error when launched - error-l1 winsock bind error.

Why does it like that? I replaced the JoinServer with original one,still - the same error.

WornZ / PVP / CUSTOM MAPS / GOOD MARKETPLACE - IN DEVELOPMENT

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Hello ragezone,

were releasing new Emulator for ya guys, pvp-alpha emulator :)

Enjoy it!

DEVELOPERS:
promiX - OWNER
Toxik - CO-OWNER
Jay - CO-OWNER
And more...

Features:
Instant Revive
Custom Maps
Good DEVS
CLEARVIEW pvp map
DEVMAP
Pvp server with DEVMAP
GUNS in marketplace
Everything in marketplace price is: 1 GC or 1 DOLLARS
9999999 GC and 99999999 DOLLARS


SERIAL KEY: XXXX-XXXX-XXXX-XXXX



TO JOIN SERVER YOU NEED TO CHECK IN GAME IN SERVER LIST YOU NEED TO CHECK THIS: strongholds AND gameworld IN SERVER BROWSER



Downloads:
Launcher (Recommended) - CLICK HERE

Having error when clicking Play Game? Make sure you extracted game.ini!

SCREENS:









were gonna met you in game! ;)

BcStorm/Swift parse error? HELP PLEASE

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Hi guys

I am using iplace cms and i tried bcstorm and swift

But everytime i change something in the catalogue (removing or adding a tab) i am getting disconnected and this error

http://prntscr.com/4t1et8


Can some1 please help me?

[Help] Register.php error

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what happen on this? please help

- - - Updated - - -

Close the thread i just mistake on my IP sorry ahaha

Raging-Immortals - 2.4.3 - HELP WANTED Rewards are given for FREE for HELP!!

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It's hosted in Oregon, so U.S. people (like myself) will have a great connection(50-60MS), don't let the name scare you off. Cx

to create a account please head over to "Raging-Immortals.servegame.com"

this is a 2.4.3 TBC Private Server


What this server offers you


+ A fully functioning and bug free Burning Crusade Server

+ Fully functioning Arena's and BG's

+ All classes a 99% working without any bugs

+ Leveling rates are at 50x for beta testing!

+ Honor and Arena Points set to 2x

+ An amazing host, 99.99% up time, no crashes

+ Very stable and updated core, (mangoes)

+ Very nice website and easy to use

+ Multiple guides on how to install TBC on the forums


What this server needs from you

+ We need beta testers

+ We want Admins

+ We have to get a community started

+ We also need a Dev team

+ We want all types of help




What do you get from this server if you join?

+Firstly you must send me a email stating that you created at "game account" and you are ready to play

+ Secondly you'll be rewarded with full level 70 items gems enchants etc

+ Thirdly if you become any type of Dev such as "Web,SQL,GMing,Support team" you will be rewarded with donations gear and upcoming realms that will be released from the future

+ Lastly We will deliver high quality to your game play


So..... stop wasting your time and head on over to "Raging-Immortals.servegame.com" Create your free account today

Fraghunters warinc emulator with starting gc

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Welcome to fraghunters
we are still in testing but we are opening up to you lot for open beta testing
so there maybe some bugs still that we are working on but the game is fully playable

we have a server side and client side anti cheat and dev's that are around on the forum or ingame


link to the forums
http://www.fraghunters.org.uk


signup page (this is a temp signup page for now)
http://fraghunterssignup.ddns.net/ac...thewarinc.com/










if you see any bugs ingame just make a post up on the forums

happy fragging

[Help] Warp Menu Main 1.07x

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Hello. I found bug in main 1.07x, maybe someone know hot to fix it?
watch video:

[Help] vSRO Payment System

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Hello everyone. I just wanted to know the payment value for Ice Trophies. ^^

UBB Parse Error

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Using INDENT in a list causes the forum to break its HTML. Probably incorrectly parsed.

Code:

[ LIST][*]Item A[*]Item B
[ INDENT][*]Item B.A[*]Item B.B[*]Item B.C
[ /INDENT]
[ /LIST]

  • Item A
  • Item B
  • Item B.A
  • Item B.B
  • Item B.C


@MentaL

Invi Weapons in the Itemshop

Next: I'm looking for guys with some skills ;-)
Previous: UBB Parse Error
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Dear Ragezone-Community,

In my Itemshop is the weapon M60_TUR which i can buy but i cant see a picture of it in the Itemshop and if i kill someone i can see the (picture of) the weapon left on top ( example xxPlayer (killed) picture of m60_TUR xyPlayer.
And the other problem is that someweapons has the name ''found message''
How can i fix it ? Or can someone help me?
Take a look :
http://www11.pic-upload.de/05.10.14/2ei3a4tcmip7.png
Add on skype: xxsk1llzzxx

Thanks!

I'm looking for guys with some skills ;-)

Next: [Help] Client l2j
Previous: Invi Weapons in the Itemshop
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Add me in Skype for more

luca.reve

mfg

[Help] Client l2j

Next: [Help] Erro WorldSvr.cpp Line 240
Previous: I'm looking for guys with some skills ;-)
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So if theres anyone that can help me wtih setting up a 127.0.0.1 client for my server for testing please help haha
Been looking at all guides and links to patches or w.e are dead so. i'm completly lost now any help would be great thank you

[Help] Erro WorldSvr.cpp Line 240

Next: [Request]Freestyle Basketball
Previous: [Help] Client l2j
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Kindness for someone could help resolve this error?
Cabal EP8 files have not been modified!
Excuse my English I'm using google translator

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