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[Development] Research about SoX drop rate. How does this thing works?

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Hi there,

Recently I've been making a pserver just for me and my friends. (on a portable VM, so I can keep it safe on a hard disk and play again in 5-10 years when iSro will be offline)

I've adjusted the XP requierement for each level, and adjusted the rates so it's not that long to reach lv 80 at least.

But I'm facing a problem with SoX drops. I would like to adjust it so we can actually drop them while lvling by hand. (I'm thinking about 1 SoX / 20-30 items)

I've tried the Artuuro_lv's query which I modified so that it's easier to be precise:

Code:

USE SRO_VT_SHARD
DECLARE @Rate real
SET @Rate = 0.789 -- Here we set the multiplier value! Default: 10
update _RefDropClassSel_RareEquip set ProbGroup1 = @Rate where ProbGroup1 <> 0
update _RefDropClassSel_RareEquip set ProbGroup2 = @Rate where ProbGroup2 <> 0
update _RefDropClassSel_RareEquip set ProbGroup3 = @Rate where ProbGroup3 <> 0
update _RefDropClassSel_RareEquip set ProbGroup4 = @Rate where ProbGroup4 <> 0
update _RefDropClassSel_RareEquip set ProbGroup5 = @Rate where ProbGroup5 <> 0
update _RefDropClassSel_RareEquip set ProbGroup6 = @Rate where ProbGroup6 <> 0
update _RefDropClassSel_RareEquip set ProbGroup7 = @Rate where ProbGroup7 <> 0
update _RefDropClassSel_RareEquip set ProbGroup8 = @Rate where ProbGroup8 <> 0
update _RefDropClassSel_RareEquip set ProbGroup9 = @Rate where ProbGroup9 <> 0
update _RefDropClassSel_RareEquip set ProbGroup10 = @Rate where ProbGroup10 <> 0
update _RefDropClassSel_RareEquip set ProbGroup11 = @Rate where ProbGroup11 <> 0
update _RefDropClassSel_RareEquip set ProbGroup12 = @Rate where ProbGroup12 <> 0
update _RefDropClassSel_RareEquip set ProbGroup13 = @Rate where ProbGroup13 <> 0
update _RefDropClassSel_RareEquip set ProbGroup14 = @Rate where ProbGroup14 <> 0
update _RefDropClassSel_RareEquip set ProbGroup15 = @Rate where ProbGroup15 <> 0
update _RefDropClassSel_RareEquip set ProbGroup16 = @Rate where ProbGroup16 <> 0
update _RefDropClassSel_RareEquip set ProbGroup17 = @Rate where ProbGroup17 <> 0
update _RefDropClassSel_RareEquip set ProbGroup18 = @Rate where ProbGroup18 <> 0
update _RefDropClassSel_RareEquip set ProbGroup19 = @Rate where ProbGroup19 <> 0
update _RefDropClassSel_RareEquip set ProbGroup20 = @Rate where ProbGroup20 <> 0
update _RefDropClassSel_RareEquip set ProbGroup21 = @Rate where ProbGroup21 <> 0
update _RefDropClassSel_RareEquip set ProbGroup22 = @Rate where ProbGroup22 <> 0
update _RefDropClassSel_RareEquip set ProbGroup23 = @Rate where ProbGroup23 <> 0
update _RefDropClassSel_RareEquip set ProbGroup24 = @Rate where ProbGroup24 <> 0
update _RefDropClassSel_RareEquip set ProbGroup25 = @Rate where ProbGroup25 <> 0
update _RefDropClassSel_RareEquip set ProbGroup26 = @Rate where ProbGroup26 <> 0
update _RefDropClassSel_RareEquip set ProbGroup27 = @Rate where ProbGroup27 <> 0
update _RefDropClassSel_RareEquip set ProbGroup28 = @Rate where ProbGroup28 <> 0
update _RefDropClassSel_RareEquip set ProbGroup29 = @Rate where ProbGroup29 <> 0
update _RefDropClassSel_RareEquip set ProbGroup30 = @Rate where ProbGroup30 <> 0
update _RefDropClassSel_RareEquip set ProbGroup31 = @Rate where ProbGroup31 <> 0

But it doesn't seem to change anything while I'm doing my tests. (/zoe mob_xxx 100)
I'm just getting like 1 SoX / 200 items no matter how the rate is set in the table...

I've also tried to change the rarity to 0 or 3 in _RefObjCommon but it drops way to much. (But just setting the SoS items to Rarity 0 and let the SoM/Sun to 2 looks good, I'm getting like 1 sos / 10 items. Adding som or sun to Rarity 0 fucks everything up and I'm getting more SoX than normal drops)

The only thing that seems to work is adding the item in the _RefDropItemAssign table, as those items are just bonus to normal mob drops. But you have to add each item for each mobs with the right level/degree of the item... That's more like an insane job.

That's all, does anyone have something regarding this? I just can't find a way to adjust SoX rates... People seem to always say "use Artuuro_lv query" but I haven't found any proof that it works, and it doesn't on my original VSRO188 database.

I hope you guys have found a solution, have an idea or maybe someone did the job with the _RefDropItemAssign table? :3

[help] world list

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i like to ask anyone know how to make 2 server link? so in the world when before we login there's 2 world id?
what need to edit to make like that

[Help] Command

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hello!
There's a glitch i noticed with the commnand !tag/!killnear. When I jump down off a platform and use !tag, it kills almost everyone in the map. How do I prevent that from happening? I only want the command to kill players near me. If anyone can help me, that would be great. Thanks!

Here's the command:

Code:

    public static class TAG extends CommandExecute {

        @Override
        public int execute(MapleClient c, String[] splitted) {
            MapleMap map = c.getPlayer().getMap();
            List<MapleMapObject> players = map.getMapObjectsInRange(c.getPlayer().getPosition(), (double) 43000, Arrays.asList(MapleMapObjectType.PLAYER));
            for (MapleMapObject closeplayers : players) {
                MapleCharacter playernear = (MapleCharacter) closeplayers;
                if (playernear.isAlive() && playernear != c.getPlayer() && !playernear.isGM()) {
                    if (playernear.isAlive() && playernear != c.getPlayer() && !playernear.isGM()) {
                      playernear.updateSingleStat(MapleStat.HP, 0);
                playernear.dropMessage(5, "You have been tagged by " + c.getPlayer().getName() +".");
            }
                }
            }
            return 1;
        }
            }

Please help me

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Need help I can not find a game called Demon. Slaer?

Ban Account

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How to ban account ? i make AccountLevelcode = 1 still not banned

Arena 3x3 - 6x6

[Tool]Easy Map Teleporter By Necros

Raiderz New Praivte server! HunterZ Server

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hi to all...








We look forward to open raiderz server


as we see.. There is a great shortage in the game server (Raiderz)


so.. we try to make ( best server raiderz ) for alot of players


lets explain about our project (raiderz)


We try to make Riders server satisfies all the players .. and develop server constantly




Raiderz Server specifications


1- Rate x4 or maybe more.. ( we will put vote for that in our facebook page)
2- exp x10
3- success upgard 100% from lvl 1 to 35... and from lvl 40 is 70%
(that is mean you will make your all weapons +9 from lvl 1 to 35)
4- easy earning crafting pvp gears.. from ( Mt.eda)
5-new system to get easy Zen


Future additions


1-adding what new ( from offcial server)
2-add new ( bosses monster - new dongeon for lvl 50 )
3-all items - weapons ( can be traded)


some pictures from the game












you can follow the latest news via facebook Page


from here :


https://www.facebook.com/HunterZPrivate




answer frequently asked questions :


When will the server opens ؟


server will be rdy soon ( 1-2 weeks maxim)


are there will be new classes?


we are first trying to add ( assassin class then archer)


and maybe we will put new more classes In the future (No confirmation yet)


so guys.. that is all..


thx for ( waiting our server)


we promise you a lot of surprises in the future.




thank you also for reading.

Jukebox 2.0 (v83)

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So, there was an old Jukebox posted a longtime ago for v62 or v75. Added the new v83 Bgm, even the UI Login and Cashshop. Added a few quest icons, also a map message. I will use a different array for an updated release, will just take forever. Will look nicer for the NPC display and map message in my opinion.

PHP Code:

var music =  [ [["Floral Life"], ["Bgm00/FloralLife"]], etc etc

&

PHP Code:

cm.musicChange(music[mc][1]); 

Enjoy this one for now!



Add to NPCConversationManager.java:

PHP Code:

    public void musicChange(String songName) {
        
getPlayer().getMap().broadcastMessage(MaplePacketCreator.musicChange(songName));
    } 

NPC Code:
(ragezone may affect use, I'd suggest cleaning up the extra lines)


PHP Code:

/*
Computer 1052013
JukeboxNPC v2.0 (v83 added)
DstroyerDev v83 (Revan)
khoacalacan of Ragezone (original)
*/

var status 0;
var 
price 50000;
var 
music = Array("Bgm00/SleepyWood""Bgm00/FloralLife""Bgm00/GoPicnic""Bgm00/Nightmare""Bgm00/RestNPeace",
"Bgm01/AncientMove""Bgm01/MoonlightShadow""Bgm01/WhereTheBarlogFrom""Bgm01/CavaBien""Bgm01/HighlandStar""Bgm01/BadGuys",
"Bgm02/MissingYou""Bgm02/WhenTheMorningComes""Bgm02/EvilEyes""Bgm02/JungleBook""Bgm02/AboveTheTreetops",
"Bgm03/Subway""Bgm03/Elfwood""Bgm03/BlueSky""Bgm03/Beachway""Bgm03/SnowyVillage",
"Bgm04/PlayWithMe""Bgm04/WhiteChristmas""Bgm04/UponTheSky""Bgm04/ArabPirate""Bgm04/Shinin'Harbor""Bgm04/WarmRegard",
"Bgm05/WolfWood""Bgm05/DownToTheCave""Bgm05/AbandonedMine""Bgm05/MineQuest""Bgm05/HellGate",
"Bgm06/FinalFight""Bgm06/WelcomeToTheHell""Bgm06/ComeWithMe""Bgm06/FlyingInABlueDream""Bgm06/FantasticThinking",
"Bgm07/WaltzForWork""Bgm07/WhereverYouAre""Bgm07/FunnyTimeMaker""Bgm07/HighEnough""Bgm07/Fantasia",
"Bgm08/LetsMarch""Bgm08/ForTheGlory""Bgm08/FindingForest""Bgm08/LetsHuntAliens""Bgm08/PlotOfPixie",
"Bgm09/DarkShadow""Bgm09/TheyMenacingYou""Bgm09/FairyTale""Bgm09/FairyTalediffvers""Bgm09/TimeAttack",
"Bgm10/Timeless""Bgm10/TimelessB""Bgm10/BizarreTales""Bgm10/TheWayGrotesque""Bgm10/Eregos",
"Bgm11/BlueWorld""Bgm11/Aquarium""Bgm11/ShiningSea""Bgm11/DownTown""Bgm11/DarkMountain",
"Bgm12/AquaCave""Bgm12/DeepSee""Bgm12/WaterWay""Bgm12/AcientRemain""Bgm12/RuinCastle""Bgm12/Dispute",
"Bgm13/CokeTown""Bgm13/Leafre""Bgm13/Minar'sDream""Bgm13/AcientForest""Bgm13/TowerOfGoddess",
"Bgm14/DragonLoad""Bgm14/HonTale""Bgm14/CaveOfHontale""Bgm14/DragonNest""Bgm14/Ariant""Bgm14/HotDesert",
"Bgm15/MureungHill""Bgm15/MureungForest""Bgm15/WhiteHerb""Bgm15/Pirate""Bgm15/SunsetDesert""Bgm16/Duskofgod"
"Bgm16/FightingPinkBeen""Bgm16/Forgetfulness""Bgm16/Remembrance""Bgm16/Repentance""Bgm16/TimeTemple""Bgm17/MureungSchool1",
"Bgm17/MureungSchool2""Bgm17/MureungSchool3""Bgm17/MureungSchool4""Bgm18/BlackWing""Bgm18/DrillHall""Bgm18/QueensGarden",
"Bgm18/RaindropFlower""Bgm18/WolfAndSheep""Bgm19/BambooGym""Bgm19/CrystalCave""Bgm19/MushCatle""Bgm19/RienVillage",
"Bgm19/SnowDrop""Bgm20/GhostShip""Bgm20/NetsPiramid""Bgm20/UnderSubway"
"Bgm21/2021year""Bgm21/2099year""Bgm21/2215year""Bgm21/2230year""Bgm21/2503year""Bgm21/KerningSquare",
"Bgm21/KerningSquareField""Bgm21/KerningSquareSubway""Bgm21/TeraForest",
"BgmEvent/FunnyRabbit""BgmEvent/FunnyRabbitFaster""BgmEvent/wedding""BgmEvent/weddingDance""BgmEvent/wichTower",
"BgmGL/amoria""BgmGL/Amorianchallenge""BgmGL/chapel""BgmGL/cathedral""BgmGL/Courtyard""BgmGL/CrimsonwoodKeep",
"BgmGL/CrimsonwoodKeepInterior""BgmGL/GrandmastersGauntlet""BgmGL/HauntedHouse""BgmGL/NLChunt""BgmGL/NLCtown",
"BgmGL/NLCupbeat""BgmGL/PartyQuestGL""BgmGL/PhantomForest""BgmJp/Feeling""BgmJp/BizarreForest""BgmJp/Hana",
"BgmJp/Yume""BgmJp/Bathroom""BgmJp/BattleField""BgmJp/FirstStepMaster""BgmMY/Highland""BgmMY/KualaLumpur",
"BgmSG/BoatQuay_field""BgmSG/BoatQuay_town""BgmSG/CBD_field""BgmSG/CBD_town""BgmSG/Ghostship""BgmUI/ShopBgm""BgmUI/Title");

function 
start() {
    
status = -1;
    
action(100);
}

function 
action(modetypeselection) {
    if (
mode == -1) {
        
cm.dispose();
    } else {
        if (
status >= && mode == 0) {
            
cm.sendOk("Alright then, see you next time #h #.");
            
cm.dispose();
            return;
        }
        if (
mode == 1)
            
status++;
        else
            
status--;
        if (
status == 0) {
            var 
jukebox "#b#eJukebox 2.0#k#n"//or YourServerName Jukebox :)
            
jukebox += "\r\n\r\n #fUI/UIWindow.img/Radio/On/2# \r\n\r\n You can listen to your favorite #bMaplestory Music#k ! \r\n\r\n To change the music, it will cost #r" price "#k #fUI/UIWindow.img/QuestIcon/7/0# \r\n\r\n #fUI/UIWindow.img/QuestIcon/3/0#";
            for (var 
0music.lengthi++) {
                
jukebox += "\r\n#L" "# " music[i] + "#l";
            }
            
cm.sendSimple(jukebox);
        } else if (
status == 1) {
            if (
selection >= 0) {
                
cm.sendYesNo("Do you want change the music to #b" music[selection] + "#k for the cost of #r" price "#k #fUI/UIWindow.img/QuestIcon/7/0# ?");
                
mc selection;
            } else {
                
cm.sendOk("Alright then, see you next time #h #.");
                
cm.dispose();
            }
        } else if (
status == 2) {
            var 
text "" cm.getPlayer() + " has changed the song to " music[mc]+ "";
            if (
cm.getMeso() > price) {
                
cm.gainMeso(-price);
                
cm.musicChange(music[mc]);
                
cm.mapMessage(5text);
                
cm.dispose();
            } else {
                
cm.sendOk("Please come back when you have at least #r" price "#k #fUI/UIWindow.img/QuestIcon/7/0# ");
                
cm.dispose();
            }        
        } else {
            
cm.dispose();
        }
    }


[Help] Help ..

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i need scripts for website working 100% please help me ..ty

Well someone leaked the source code...

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https://www.facebook.com/RingOfWarOf...type=3&theater

So either someone released the source code to some random guy trying to re-invent RYL With RingsOfWar which is absolutely horrible, and has a shitty user interface. Or they bought it from someone.



How about instead of trying to make $ off the games source code, get a team together like what RuinsOfWar did, but make it the best server possible?

Why cant you all just work together in harmony and make the biggest RYL/ROW server out there? Instead we hav eto deal with shitty private ryl servers with people who have no idea how to code, and are only using/wasting other ryl players time and money. It's wrong and despicable. RuinsOfWar with the charm system, and everything was the right direction. Selling the source code, or leaking it out to people to fiddle around with it and make shitty servers is WRONG.

2232 clean working files?

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hi, i searched around in the forum but i cant find any clean working 2232 file. it's either dead link or not working. ihope someone can help me find clean working server.

[Guide] Help To Become 4 Class only

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hello RageZone!!

i want ask how to set 4 or 5 class character only? , where do i edit or set except in source code is it possible to edit through script? if yes can give me the good script to execute in my database ... thank you

File add to package

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How to add file in package? (system, interface)
BR client
Or only replacing files?
Sorry for my english

[Help] help now field server and priode eror :(


[HELP] website template with market or trade?

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Hello guys i try to search website template with marketplace or online trade, but i dont find anything.
So someone know where can i find some template with these things:
-online trade
-online marketplace
-i see my invertory only if i am logged in
-i can sell my items throught this website and i get game money or GC
so i just need template , link, or something!
Thanks you guys!

[Request] PlusEmu newer Habbo.swf with roomlayouteditor?

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I don't know if it's really called roomlayouteditor but I think you know what I mean? (Sorry I'm german)
I need a newer Habbo.swf (Currently I have RELEASE63-201401301855-255051757) and I'd like to update to a newer one, not really important what Habbo.swf, just newer than mine and with roomlayouteditor also I need the files/codes that I have to update in my emulator ("Plus Original", but edited/fixed by me) and of course the files/codes for the roomlayouteditor. Mercury is not working for me so I have to use "mine" :D

Hope that someone can help?

Sale 80ex Dragon Nest server

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Hello, I am a Chinese.
I now want to sell a synchronous Chinese official end date of service.

7 professional, perfect volcanic perfect skills without BUG.

Test: http: //rh.zzzbay.com

If you need to contact me.

SKYPe ID: 349445551@qq.com

QQ: 349445551

CALL:+8613888622591

[Help] [Mercury 2.3] Picking up furni - major problem

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Hi RZ,

When I pick up a furniture from my room it will not dissapear from the room until i i reload the room.
Is there a way to fix this? :)

There is no errors showing in the emulator.

Thanks in advance!

[help] mucore vote for reward

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guys i already install DmN muwebshop. how to add in mucore vote for reward scrips? and how to connect it with DnM muwebshop? any hint or guide? i google the work ( mucore vote reward + ragezone keyword) but didnt find any thread for this.




EDIT:


1st How to make online hours convert to credits?
2nd vote reward to credits?
3rd how to connect that credits to buy in dnm mushop.
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