Hello ragezone , I'm a Brazilian and I need your help . Does anyone have a release Plus emulator with the old rooms browser? I need a lot. I await the answer xD
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[Help] Old Rooms browser - Plus EMU
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[Help] Cms for emu plus
I 'm looking for emu plus cms
I can spend a link ?
I can spend a link ?
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Java Error loading JVM.dll

I have no idea how to fix it trust me ive been googling it but its not very clear on to whats exactly wrong.. Never had this problem before.
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[Help] Remove Encryption
I wanna ask how i can remove abby encryption and change .aby back to .mrs. I was try many time but alway get error with interface
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[Help] Xbudx
I do not understand this text and what to do in this text Is Assistant
0.2
- Adding options to turn functionality on or off in config
- Adding LevelUp level to the config
0.1
- Finished base Addon
0.2
- Adding options to turn functionality on or off in config
- Adding LevelUp level to the config
0.1
- Finished base Addon
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[Help] 100vs100 guildvsguild real pet system
-100vs100
-real pet system
-guildvsguild.
-Otp LA
-SD WIS
-real pet system
-guildvsguild.
-Otp LA
-SD WIS
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[Help] anyone know what my problem?
i compile luna client but have problem like Untitled - ImgPaste.net someone can help me for fix that?
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[Development] Random attachment system
Hello,
I decided to add a feature that it's in current 0.60 which is the random attachment system for guns, this includes optics and magazines.
The attachment system is coded in C++ and it happens when an item is spawned on the server at the very beginning of server start up.
Features
- AK101 can spawn with PSO-1 scope and/or magazine
- AKM can spawn with drum mag or 30 round magazine, or PSO-1 scope
(Will add more guns later)
Pictures
![]()
![]()
Tutorial
Go to gameStateExp.cpp and add at the very top
And then find
In that function, locate
And then add this line of code at the end of the second last }; so it looks like this:
And then add this function BEFORE the SpawnLootObject function
And then go to WorldSpawn.cpp and add this before SpawnLootObject object so it looks like this
Bugs
- Magazines are not visible on gun until you pick it up
I decided to add a feature that it's in current 0.60 which is the random attachment system for guns, this includes optics and magazines.
The attachment system is coded in C++ and it happens when an item is spawned on the server at the very beginning of server start up.
Features
- AK101 can spawn with PSO-1 scope and/or magazine
- AKM can spawn with drum mag or 30 round magazine, or PSO-1 scope
(Will add more guns later)
Pictures


Tutorial
Go to gameStateExp.cpp and add at the very top
PHP Code:
#include <string>
PHP Code:
Entity* SpawnLootObject( WRClassHierarchy* pClass, const char* sName, WRLoot_Point* pProxy, Vector3Par vPosOverride )
PHP Code:
if( pClass )
{
// default attachments
AutoArray<RString*>& at = pClass->GetAttachments();
if( at.Size() > 0 )
{
for( int atSize = 0; atSize < at.Size(); atSize++ )
SpawnLootObjectInInventory(veh,at[atSize]->Data());
};
// default cargo
AutoArray<RString*>& ct = pClass->GetCargo();
if( ct.Size() > 0 )
{
for( int ctSize = 0; ctSize < ct.Size(); ctSize++ )
SpawnLootObjectInCargo(veh,ct[ctSize]->Data());
};
};
PHP Code:
if( pClass )
{
// default attachments
AutoArray<RString*>& at = pClass->GetAttachments();
if( at.Size() > 0 )
{
for( int atSize = 0; atSize < at.Size(); atSize++ )
SpawnLootObjectInInventory(veh,at[atSize]->Data());
};
// default cargo
AutoArray<RString*>& ct = pClass->GetCargo();
if( ct.Size() > 0 )
{
for( int ctSize = 0; ctSize < ct.Size(); ctSize++ )
SpawnLootObjectInCargo(veh,ct[ctSize]->Data());
};
GiveRandomAttachments( veh );
};
PHP Code:
void GiveRandomAttachments(Entity* veh)
{
InventoryItem *item = dyn_cast<InventoryItem>(veh);
RptF("Random attachment system init" );
std::string item_name( item->GetName() ); // Quackster:: char* pointer to string
if ( item_name == "AKM" )
{
char* gun_magazines[] = { "M_akm_30Rnd", "M_akm_30Rnd","M_akm_30Rnd","M_akm_drum","M_akm_drum","","","",""};
char* gun_optics[] = {"Attachment_Optic_PSO1","Attachment_Optic_PSO1","","",""};
SpawnLootObjectInInventory(veh, gun_magazines[ rand() % sizeof(gun_magazines)/sizeof(gun_magazines[0]) ] ); // Random magazines for gun
SpawnLootObjectInInventory(veh, gun_optics[ rand() % sizeof(gun_optics)/sizeof(gun_optics[0]) ] ); // Random optics for gun
}
if ( item_name == "AK101" )
{
char* gun_magazines[] = { "M_ak101_30Rnd", "M_ak101_30Rnd","","","",""};
char* gun_optics[] = {"Attachment_Optic_PSO1","Attachment_Optic_PSO1","","",""};
SpawnLootObjectInInventory(veh, gun_magazines[ rand() % sizeof(gun_magazines)/sizeof(gun_magazines[0]) ] ); // Random magazines for gun
SpawnLootObjectInInventory(veh, gun_optics[ rand() % sizeof(gun_optics)/sizeof(gun_optics[0]) ] ); // Random optics for gun
}
}
PHP Code:
/**/void GiveRandomAttachments( Entity* veh );
/**/Entity* SpawnLootObject( WRClassHierarchy* pClass, const char* sName, WRLoot_Point* pProxy, Vector3Par vPosOverride );
- Magazines are not visible on gun until you pick it up
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Help me Undeclared Identifier
I add wiki in my blessed source but its says undeclared identifier i already define it in resdata.h plss help
Screenshot by Lightshot
Screenshot by Lightshot
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[Help] to someone have a site like IJJI for Gunz Server 2008?
to someone Have The original site design IJJI before it closed and suitable to version 2008 to speak with me the details Thanks ^ ^
*and quest
*and i need Voice Pac (Laugh cry Excellent Fantstik Unbolivable).
Thanks Guys ^ ^
*and quest
*and i need Voice Pac (Laugh cry Excellent Fantstik Unbolivable).
Thanks Guys ^ ^
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Icoming packets Plus emu
I need all the icoming packets IDs if possible
specially:
SetJukeboxSongMusicDataMessageComposer
SetJukeboxPlayListMessageComposer
SetJukeboxNowPlayingMessageComposer
LoadJukeboxUserMusicItemsMessageComposer
specially:
SetJukeboxSongMusicDataMessageComposer
SetJukeboxPlayListMessageComposer
SetJukeboxNowPlayingMessageComposer
LoadJukeboxUserMusicItemsMessageComposer
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[Help] How to balance character in a midium server
any one can help me how to balance all character in season 6 episode 3
can give me example how to do it manually .. thanks in advance
can give me example how to do it manually .. thanks in advance
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[Request] .pk3
Hey guys , Is there any tool to edit config.pk3? or no way to edit ,uncrypt it?
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REQ - MonstersGame - BrowserGame
Hey guys im looking for source of MonstersGame or similar...
Link Of Official MonstersGame Website world9.monstersgame.es
Link Of Official MonstersGame Website world9.monstersgame.es
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Req - Naruto/Pokemon/FairyTail/SwordArtOnline BrowserGame
Hey guys im looking for full functional source of Naruto, Pokemon, Fairy Tail and Dword Art Online, all for play with browser.
PD: i searched into this forums for this games and 99% of sources links are down or have a lot of bugs.
PD: i searched into this forums for this games and 99% of sources links are down or have a lot of bugs.
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RE:Release KrystalLite v175 missing dist
I need some help regarding this repack/source as i have trouble finding the dist file for me to compile. here is the repack link http://forum.ragezone.com/f427/release-krystallite-v175-based-acernis-1110588/ and i downloaded from the github as it seems to updated https://github.com/Zenns/Edolas please do help me.
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Req - Preconfigured H5 Server
Hey guys, now im looking for a Free compiled pro configured H5 Server with follow npcs
-Npc Buffer
-Npc GK Global
-Npc Gm Shop
-Npc Services:
--------Enchant Skill
--------Enchant Items
--------Dyes
--------Nobless
--------SubClass
--------Agument
--------OPTIONAL:
-------------------Change Gender
-------------------Change Name
-------------------Change Color Name
-------------------Others what you want.
PD: While more npc have the server will be better.
:thumbup1:
-Npc Buffer
-Npc GK Global
-Npc Gm Shop
-Npc Services:
--------Enchant Skill
--------Enchant Items
--------Dyes
--------Nobless
--------SubClass
--------Agument
--------OPTIONAL:
-------------------Change Gender
-------------------Change Name
-------------------Change Color Name
-------------------Others what you want.
PD: While more npc have the server will be better.
:thumbup1:
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[Help] Client has green bar at top
I'm using google chrome and also R63B with Plus Emu with 20160101 SWFs.
I've noticed that part of the client is green, anyway to fix this? It's kind of hard to see, but it's there.
![]()
I've noticed that part of the client is green, anyway to fix this? It's kind of hard to see, but it's there.

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Mu main.exe/ Fatal Application Exit
Archivos de la UEM s8 EP3
Por Que Sucede, Comienza Hoy
desconectar Todos Los Usuarios y ProduCen RETRASO de
texto.
[CÓDIGO] *** Por Favor enviar stack_20160924_2150log al Servidor de Administración! ***
[/ CODE] fotos Sube
![]()
Por Que Sucede, Comienza Hoy
desconectar Todos Los Usuarios y ProduCen RETRASO de
texto.
[CÓDIGO] *** Por Favor enviar stack_20160924_2150log al Servidor de Administración! ***
[/ CODE] fotos Sube

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[Help] What tool is being used to edit new items *.bmd?
As pentium tools is no longer used, anyone knows of any program or method to edit them? Basically make them s6 compatible.
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