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Crywolf disconnect error

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Code:

// IP and pot information of server (only official recognition IP and port number use possibility)
//
//        P.S.> InitSetting (initial Maeb mobile information setting price) meaning of price
//        -1        : Connection being not right - connection with the initial server which is possible connection
//        0        : Connection being not right - connection random in the server which is possible it does, connection
//        1        : Connection possibility

//==================================================================================================================       
//        ServerCode        MapServerGroup        InitSetting        IpAddress                PortNum
//==================================================================================================================       
0
        0                0                1                SXXXXXXX                        55901
        9                0                -1                SXXXXXXX                        55909
end

//-------------------------------------------------------------------------------//
//  ServerCode    MoveAbleOption    MapNumber          DestServerCode                //
//-------------------------------------------------------------------------------//
1
        0                0                30                9
        0                0                31                9
        0                0                34                9
       
        9                1                30                -1
        9                1                31                -1
        9                1                34                -1
end

Hello good afternoon. I have a problem with Crywolf and the GS_CS maps. Sometimes I can go in and out normally, and other times it's stuck. And then it gives me disconnect. If I change the line MoveAbleOption from "0" to "1" it is solved, but the map stops being from the GS_CS and therefore, the Crywolf event does not work.

Use files evolution team season 2. Help me?

The ports are open. I tried admin accounts and regular users and it still does not work.

Need help adding /tp marker

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Hi, I would like to add a command allowing me to open the map and mark a location, then in chat type /tp marker.

Can anyone point me to the variable/pointer that holds the destination cooridinates?

[QueryManager] State (24000), Diagnostic: [Microsoft][ODBC SQL Server Driver]Invalid

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Hi guys, first thank you for support me in this error, after this I want to say that I'm desperate about this error, for more than 6 days working hard trying to fix, but I'm now the fail face guy :(

Well,
I have a MuEMU S4 F-TEAM copy, and everything is running good except for this error in my ODBC system. My error occurs in DATASERVER, and after some testes I could see that happens after 72h online randomly, or when some character get PK stage 2 status.
In cases listed above, DATASERVER just crush showing a several "[QueryManager] State (24000), Diagnostic: [Microsoft][ODBC SQL Server Driver]Invalid".
I already troubleshoot it, but this error message don't give me a clear way about how to be fixed.

Guys my configs is:
MuEmu S4 F-Team.
Windows Server 2012 R2.
SQL 2012 Enterprise x64 (Already tried in SQL 2014 EXPRESS and 2008 EXPRESS).

Troubleshoot:
- Change dataserver to another one, without success.
- Reinstall Windows server and SQL, without success.
- Install ODBC drivers including manually, nothing.
- Allow connections ports.

Please, check image from error:


PLEASE GUYS, give me some tips, I'll be really grateful!!!!!!!!!!!!!

How to rescue char from level modding? [Season 2 Taiwanese]

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Yes, I was an idiot. I used the stored procedures to mod my character's level to 400. Now, all of a sudden, I can't log in at all! I did a reboot of the server, the client, and the VM itself. I changed my level back to normal too--and yet, I still get a lovely 60013 error. Most of the time, the error goes by too quickly for me to read.

The server itself is detecting the logins, but I cannot get in. Any help here?

Thanks in advance.

no valid navpoints Please tell me how to add navigation

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log

000001.211| Loading Mission Data000001.211| 0/441 valid navpoints for 50 zombies at 112.658997 100.525803 120.997200000001.211| !!! no valid navpoints at 112.658997 100.525803 120.997200000001.225| Terrain3: Creating physics data000001.226| r3dTerrain3::UnpackHeightCached: unpacking (0,0) for [0]000001.240| Terrain3: Creating physics data - DONE!000001.240| WorldObjects: 3 + 127 static000001.240| server main loop started000001.240| net_mapLoaded_LastNetID: 1026000001.250| Job CJobGetServerObjects 0B22A1C8: Creating 0 objects000001.250| CJobGetSavedServerState, restoring state000001.250| 0 ItemSpawnPoints restored000001.250| time: 1, plrs:0/100, net_lastFreeId: 1026, objects: 3, async:0 0 0 0 000001.260| !!! r3d_assert 'gAutodeskNavMesh.GetWorld()' at .\Sources\ObjectsCode\Zombies\ZombieNavAgent.cpp line 23000001.260| !!! crashed, thread 2712000001.260| Creating minidump at logss\GS_300000bcb3792.dmp000001.439| Minidump created.

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Thank you for coming in. I hope you can help me.

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Thank you for coming in. I hope you can help me.

[HELP] Weapon icon in HUD

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Icon flickering in hud.

Video:
https://streamable.com/5bwx4

HUD.as
Code:

public        function setWeaponInfo (ammo:int, clips:int, type:String, durability:int, icon:String):void                {                        Main.Weapon.Weapon.Ammo.text = ammo;                        Main.Weapon.Weapon.AmmoShad.text = ammo;                        Main.Weapon.Weapon.Clips.text = clips;                        Main.Weapon.Weapon.ClipsShad.text = clips;                        Main.Weapon.Weapon.DuraScale.gotoAndStop(Math.max(1, Math.min(100, 100-durability)));                        while (Main.Weapon.Weapon.Pic.numChildren)                                        Main.Weapon.Weapon.Pic.removeChildAt(0);                        if (icon != "")                                        loadSlotIcon (icon, Main.Weapon.Weapon.Pic);                        else if (Main.Weapon.Weapon.Fire.currentLabel != type)                                    Main.Weapon.Weapon.Fire.gotoAndPlay(type);                }
HUDDisplay.cpp
Code:

void HUDDisplay::setWeaponInfo(int ammo, int clips, int firemode, int durability, const char* Pic){        if(!Inited) return;        Scaleform::GFx::Value var[5];        var[0].SetInt(ammo);        var[1].SetInt(clips);        if(firemode==1)                var[2].SetString("one");        else if(firemode ==2)                var[2].SetString("three");        else                var[2].SetString("auto");        var[3].SetInt(durability);        var[4].SetString(Pic);        gfxHUD.Invoke("_root.api.setWeaponInfo", var, 5);}
AI_Player.cpp
Code:

if(m_Weapons[m_SelectedWeapon] && hudMain->isWeaponInfoVisible()==1)//Cynthia:554                        {                                        char Pic[256] = { 0 };                                if(m_Weapons[m_SelectedWeapon]->getCategory() == storecat_GRENADE) // treated as items                                {                                                const wiInventoryItem& wi = m_Weapons[m_SelectedWeapon]->getPlayerItem();                                        hudMain->setWeaponInfo(R3D_MIN(1, wi.quantity), R3D_MIN(0, wi.quantity-1), 1, 100, "weapons/ASR_AK74.png");                                }                                else                                        hudMain->setWeaponInfo(m_Weapons[m_SelectedWeapon]->getNumBulletsLeft(), m_Weapons[m_SelectedWeapon]->getNumClipsLeft(), (int)m_Weapons[m_SelectedWeapon]->getFiremode(), m_Weapons[m_SelectedWeapon]->getPlayerItem().Var3/100, m_Weapons[m_SelectedWeapon]->getStoreIcon());                        }
Code similar to United's DeadMsg.

[HELP] Source Code

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first time comfile source anyone help me i use visual studio 2017 all in tutorial always used old version

Newbie

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Anyone share server files and client like bossran gameplay? Please respect im newbie ;)

How to enable lvl380 Options in all items MuEMU 6.3?

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Please help im trying to enable lvl380 options in all items, i've already added the items in "380ItemType.txt" but whenever i enable it [ticked lvl380 options] on item maker and add it on the items, all options has disappeared in-game, but if i don't tick lvl380 options all item options shows. Please help im using MuEMU 6.3

how i can make gunz help ?

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i want make gunz
all linke not work

I am Chinese, I want the source code of the Travian 4.4 version

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Beacuse English is Very Bad.
I want the source code of the Travian 4.4 version
Can a good person be able to give a complete source code? Thanks

My E-mail:32758090@qq.com My:QICQ:32758090
Who can help me?

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4.4 version or higher, thanks,very thanks,very thanks

Dragon Ball Online Global Open Beta

Speculative mental health website

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Speculative design project we had to do. The website is fully functional

Brief: Pick a problem that we have today, design a futuristic solution to it.

Mine was for mental health, and the main design decision I did was to move away from the blue color scheme that hospitals and doctors use. The product is a portable headset that scans and repairs the brain.





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[PC]Paladins: Realm Royale - New battle royale game coming!

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Earlier this year we had a sneak peak of what was called "paladins battle royale" from HiRez studios, the makers of Paladins: Champions of the Realm as a game mode for Paladins itself.

However after 1 patch of testing, they decided to wipe it and make into it's separate title, now known as "Paladins: Realm Royale" or in short "Realm Royale".

Hours of Operation

Servers will be online for a limited period each day. We expect servers to be live from 12:00 PM EDT to 6:00 PM EDT on Saturday, April 7th and Sunday, April 8th. These times may change - Watch the forums for details!

Known Issues

- Players will sometimes spawn below the world on the starter island. Do not move, as you may fall through the world and instantly die! You'll still be able to play normally once the round starts.
- Damage numbers can sometimes indicate that you dealt an unusually low amount of damage. Don't worry -- The numbers are bugged, and the weapons are dealing the correct amounts of damage.
- The house containing a forge in Northport is missing, and a house in Lumber Mill is bugged (players cannot enter one of the doors).

Access Keys

The first wave of access keys were sent to select players who previously participated in testing our battle royale mode. We will be accepting sign-ups for more testers soon!

Streaming/Recording Policy

During the Closed Alpha phase, players must not and agree not to make reviews, or record gameplay, or broadcast, stream, publicly display or otherwise share gameplay pictures or footage, including online. We will notify players at a later time when they may do reviews and content may be recorded and shared.

The Forging System

As you're looting weapons, armor, and abilities, you have the option to dismantle those items by holding E. Dismantling these items gives you Shards, indicated by a yellow diamond on your screen









Unfortunately this is all that it has been shared so far about the game, and in Closed Alpha, streaming/taking screenshots is prohibited(the images above are from the official forums, not the game itself).

Do you look forward to it?

Regarding Gathering and client updating

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im currently running 685 Emulator but i cant find a client that works, and my gathering doesnt work either or fishing anyone have some info on how to fix?

How to remove xtrap

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I created the server but xtrap will not let me run the game

How to make my server online?

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So i just finished setting up a server on a windows VPS, the problem is wanted to test & play it on a different machine (my personal computer) instead on the vps. So i'm wondering how to make it ONLINE so i can play it on different pc.

PS: Im newbie so if there's anything you can tell me or suggest, please feel free to do so i'll gladly appreciate it.

Thanks!

Error when starting game ( Generic application error )

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Anyone know how to fix this error? Im getting this after clicking "game start".
Quote:

Generic application error. Enable debug output for detailed information. This application will now exit.

How to remove Binding on Craft itens?

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Hello.
I want to know if there is a way to remove the Binding that some Craft Itens have, when you equip on the character.
I mean, the itens that have a "Purple Name" and usually drops from Chests in Dungeons.

Thanks.

A couple edits for Maplesolaxia source

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Hello, I am currently working the maplesolaxia source and was wondering if someone could help me with 2 things.

1. Add a way to adjust quest exp rate separately from the global exp rate.
2. Add a way to let 1 person enter into PQ and be able to finish the PQ by him/herself.

I found the "Maplesolaxia v2" but then I cannot seem to initiate the server so I gave up working on that one instead I resorted back to the original maplesolaxia since this source works on my computer.

Thank you!
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