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[Tut] Alpha item drop

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[obj_DroppedItem.cpp]

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PhysicsConfig.isDynamic = false; // to prevent items from falling through the groundPhysicsConfig.isKinematic = true; // to prevent them from being completely static, as moving static object is causing physx performance issues, and we cannot place item at this point, as it is not loaded fully yet
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PhysicsConfig.isDynamic = true; // to prevent items from falling through the ground PhysicsConfig.isKinematic = false; // to prevent them from being completely static, as moving static object is causing physx performance issues, and we cannot place item at this point, as it is not loaded fully yet

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