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v83 Client Hack Addresses

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Hello,

I'm currently attempting to edit the HD Client provided on the forums because it is missing client hacks such as Text Spam,UFJ,Damage Cap Removal but I have searched everywhere on the forums and haven't found anyone that has posted them.

I've already figured out how to add Unlimited Flash Jump but I'm not sure what I can do for the others. Also, for some reason the client doesn't have a capped speed so that means you can have speed hacks if you have max speed.


I'm wondering if someone could help me on this I would very much appreciate it.

[Development] Connect Server on JAVA (OPEN SOURCE)

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Greetings dear ragezone users.. I'm so glad to come back here again and to share something with you :)
What I would like to try is to port the source code of the server including all its components to JAVA and maybe try to move the community towards JAVA development.
I started from connect server just because it is the smallest component and good point to remember how works some things in MU.



As long as I have time, I will try to push hard and to build something working, I hope you'll enjoy it.



IMPORTANT! Install JRE or JDK version 8, how to do it you can find by looking for How do I install Java?



Connect Server: Version 1.0

How do I run connect server?

  1. Open command line or terminal if you are linux user, then
  2. java -Xms1024m -Xmx2048m -jar /path/connectserver-1.0.jar --path /path/startup.json

I would be grateful if someone will test on different versions to find and fix bugs e.t.c.



Join Server:
Working hard on it



startup.json

Code:

{
 "logging": {
  "level": "INFO",
  "appenders": [
  {
    "name": "Stdout",
    "type": "CONSOLE",
    "format": "%d{DEFAULT} [%t] %-5level %logger{36} - %msg%n"
    }, {
    "name": "RollingFile",
    "type": "ROLLING_FILE",
    "format": "%d{DEFAULT} [%t] %-5level %logger{36} - %msg%n",
    "fileName": "connect-server.log",
    "filePattern": "connect-server-%i.log",
    "sizeBasedTriggeringPolicy": {
    "size": "10M"
    }
  }
  ]
 },
 "connectServer": {
  "tcpPort": 44405,
  "udpPort": 55557,
  "serverList": [
  {
    "serverCode": 0,
    "serverName": "GameServer",
    "serverAddress": "127.0.0.1",
    "serverPort": 55901,
    "serverType": "VISIBLE"
  },
  {
    "serverCode": 19,
    "serverName": "GameServerCS",
    "serverAddress": "127.0.0.1",
    "serverPort": 55919,
    "serverType": "HIDDEN"
  }
  ]
 }
}



Source code: GitHub

[Help] Web hosting

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Hello,

I want open new server season 6, and server dedicat i have, but web hosting buy separated?

[Source] PWI Client side Source Code

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To continue what was started 1 week ago.

The contents of the package contain lots of source code stuff for the client, INCLUDING Documentation.

Lots of useful code!

As Promised:

https://mega.nz/#!wVQzyALK!b5asJR9tj...L60wM8r8SfzAlM

Compile and have fun!

More will come soon! In other sections.

P.S: Do some mirrors in both releases please :)

dayz1.03版本如何修改服务器物资的刷新率?

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How does dayz1.03 change the refresh rate of server supplies?The game service supplies are too few, often search through 10 rooms can not find food and drink, ask friends for help!

WebSite Premium + Panel + forum + countdown for LINEAGE SERVERS

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Web Site Premium
#################################################################

Panel de Control Shop Item


#################################################################


System Shop Online --> Insert Item to Inventary of Player

#################################################################


Forum Web + Date Base
100% Operational

#################################################################
All Articules in

Server Shop Arte & Servicios para Servidores de Lineage II

[Help] IGCN - MuEmu Server Season 12 ep 2 + Sources

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Can someone please help?

I have the server sides work but not the client, I got the message "You are disconnected from the server".

Thank you for your time ^_^

[Help] Server v7.3 does not work on android 9

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Hello, My server v7.3 does not work on android 9.0, apk closes automatically after installation. Anyone can help with any targeting, I'll be very grateful! Thanks in advance.

Portlux Force Close

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is there anyone how to portlux map
client will go force close.

Anyone still have 2062 server/client files?

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If you have one, please send me files so i can make one for bring back the old memories

Invalid Request

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how to fix this problem ?
when i create new character it's don't have costume like hair and face , and when i looting some item or getting item from box got invalid request. Pls help me, thank you.

Empty Space in character creation

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Hey guys. Im back to my project after 3 years of break and now i got some new files and heres my problem.

I deleted shaman and thief from char creation but now there is like an empty space between mage and archer, where shaman char was.

Do you guys know how to center and put knight, mage, archer exacly near eachother ?

Greetings, Crithappenz
Summer KalOnline Admin


Enviado do meu iPhone usando o Tapatalk

Java [Release] KMS v284 Source (Ariel Fork)

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I found this lying around on my old hard-drive and didn't know what to do with it, so here you go
It's a fork of Ariel and it's pretty much the same one the Maple God, Suho:junglejane: himself worked on and then later sold to the two retards at AzureMS

http://azurems.online/?i=1 (BTW If you ever want the perfect front-end for your CMS, rip it off here)

Setup: https://drive.google.com/file/d/12eZ...rxpUr0h-6/view

WZ's: Dump the setup folder with HaRepacker or any WZ extractor

Client: (Will upload it later today, but in the meantime if you look around you can probably find one)

Source: https://mega.nz/#!MEkWlaAD!SP1tE-dhh...G33KLRo2rP58OY

Have fun, now go open a server and sell founders packs and early-access, seems to be the trend nowadays

DestinationMU.NET |Season12| Ballanced Classes | Medium Rates |

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. . . . . . Hey Fighter ! This message is for you !
Dear players, thank you for taking the time to read this announce, DestinationMu Team is welcoming you to join our game on the grand opening Sunday 1st of December 2019 Hours 13:00 GMT London Time. After a long working time our team finally manage to complete this project , we spent more than 1200 hours analyzing , configuring , creating , improving , reworking . Our dream is to create a great gameplay for our players we will try to update weekly in order to keep up with our players requirements. This game is free to play and offer to the players the oportunity to earn Premium features in exchange of hard work and their engagement. DestinationMU GamePlay is based on Medium Experience and drop rates (for more details about experience and server rate please visit our website)



#Server Succes Rates

WINGS SUCCES RATES VALUE OTHERS VALUE
Wing1MixMaxRate 90% HammerArchangelMixSuccessRate 70%
Wing2MixMaxRate 90% AbsoluteArchangelMixSuccessRate 70%
Wing2MixRateOptLuck 80% ChaosDarkAngelLuckRate 50%
Wing25MixMaxRate 70% ChaosDarkAngelSet 50%
Wing3MixMaxRate 75% ChaosSetHolyAngel 50%
Wing3MixRateOptLuck 80% ChaosMixWeaponDarkAngel 50%
CapeOfLordMixMaxRate 90% ShieldPotionLv1MixSuccessRate 50%
ITEM LEVEL RATES ShieldPotionLv2MixSuccessRate 40%
PlusItemLevelMix10Rate 75% ShieldPotionLv3MixSuccessRate 30%
PlusItemLevelMix11Rate 70% FeatherOfCondorMaxRate 80%
PlusItemLevelMix12Rate 65% CreateWeaponChaosMixRate 85%
PlusItemLevelMix13Rate 60% MixAddLuckRate 10%
PlusItemLevelMix14Rate 55% SocketWeaponMixMaxRate 40%
PlusItemLevelMix15Rate 50% SummonScrollMix1 50%
FENIR RATES SummonScrollMix2 40%
FenrirMixRateLvl1 70% SummonScrollMix3 30%
FenrirMixRateLvl2 50% ElpisRefinGemstoneRateVip 100%
FenrirMixRateLvl3 30% ElpisRefinGemstoneRateFree 60%
HARMONY RATES FenrirStuff_01_DropRate 10
JewelOfHarmonyMixSuccessRate 80% FenrirStuff_02_DropRate 5
LowerRefiningStoneMixSuccessRate 20% FenrirStuff_03_DropRate 2,5
HigherRefiningStoneMixSuccessRate 50% FenrirRepairRate 60
StrengthenItemSuccessRate 60% ExpansionScrollRadianceRate 50%
SmeltingItemSuccessRate_Normal 20% ErrtelRate 60%
SmeltingItemSuccessRate_Enhanced 80% SpiritMapDropRate 10
#V.I.P Succes Rates
VIP RATES BRONZE SILVER GOLD PLATINUM
PlusItemLevelMix10Rate 85% 90% 95% 100%
PlusItemLevelMix11Rate 80% 85% 90% 95%
PlusItemLevelMix12Rate 75% 80% 85% 90%
PlusItemLevelMix13Rate 70% 75% 80% 85%
PlusItemLevelMix14Rate 65% 70% 75% 80%
PlusItemLevelMix15Rate 60% 65% 70% 75%
MixAddLuckRate 10% 15% 20% 25%

#Boss Attack Drops
Boss Name Rewards
Ice Queen Gemstone | 1 Random Jevel Or 250 - 200 RUUD or 15 - 20 Goblin Points
Gorgon 90% Invitations (BC,DS,CC) 10% Chance to drop RUUD 1 to 50
Balrog 90 % Scroll of Blood +1 +2 +3 +4 +5 +6 | 10% Chance Of Drop RUUD 1 to 50
Death King 100% chance of Box of Luck + Monster Summoning Scroll + Goblin Points
Hydra 10% Chance of Spirit Map | 80% Chance Of Town Portal or Rena | 10% Chance Of RUUD 1 to 50
Zaikan Random Pet with expiration time + Robot Ring
Dark Elf Excellent Items + LK+OP Sets and Weapons
Erohim 40% Socket Items +1 to +4 +LK + OP + 2 Socket Slot 50% +3 Socket Slot | 10% Chance to Win 100 to 300 RUUD
Hand of Maya (Left) Exe 380 lvl set items +7+2/3 opt
Hand of Maya (Right)
Nightmare Exe 380 lvl Set Items+7+2/3 opt
Balgass 1 excellent 380 lvl, Fragment of Horn or Broken Horn
Selupan Socket Weapons + Ruud
Kundun Ancient Items + Exe items
Medusa Socket Sets + Ruud + Steel of Heaven
Lord Silvester Sphere/Tetra crystal + 2 exe/anc items | Pentagram
Core Magriffy 1 muun pet (Rapen, Pawn, Griffs) OR 1/2 pentagrams
Lord Ferea New jewels + Bloodangel items

#Castle Siege And Lot
Castle Siege Event Event Start Day Event Start Hour
Saturday 22:00
Map Boss Monsters Boss Item Drop Boss RUD Drop Boss Goblin Point Drop Respawn Time Coord X , Coord Y
Land Of Trail Erohim Items +3 Socket Optioon 500 - 600 10 - 20 1h X= 231 Y= 223
Land Of Trail Erohim Items +3 Socket Optioon 500 - 600 10 - 20 1h X= 130 Y= 231
Land Of Trail Erohim Items +3 Socket Optioon 500 - 600 10 - 20 1h X= 170 Y= 225
Land Of Trail Erohim Items +3 Socket Optioon 500 - 600 10 - 20 1h X= 27 Y= 173
Land Of Trail Kundun Ancient Items 500 - 600 10 - 20 1h X= 35 Y= 33
Land Of Trail Kundun Ancient Items 500 - 600 10 - 20 1h X= 175 Y= 55
Land Of Trail Kundun Ancient Items 500 - 600 10 - 20 1h X= 123 Y= 167
Land Of Trail Zaikan Random Pet 1h + Robot Ring 250 - 300 5 - 10 1h X= 64 Y= 13
Land Of Trail Zaikan Random Pet 1h + Robot Ring 250 - 300 5 - 10 1h X= 207 Y= 184
Land Of Trail Ice Queen Gemstone | Random Jewel 250 - 300 10 - 15 2h X= 106 Y= 134
Land Of Trail Ice Queen Gemstone | Random Jewel 250 - 300 10- 15 2h X= 152 Y= 108
CS Reward Scheme Guild Master Reward Assistant Guild Master Battle Masters Guild Members
1 Week Gold V.I.P 1 Week Silver V.I.P 1.000 RUUD + 500 Goblin Points 1.000 Credits


# DestinationMU Trailer




This presentation is under construction , please do not dellete. Thank You !

[HELP]Skill info to skill tray stop character movement

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When I am adding skills to the skill tray. It makes my character move while the skill is being drag onto skill tray. I want to make it click and add to skill tray. How could I fix it? It is ep7 client.

[HELP]How to add energy in items

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Hello, how can I add energy in costumes and weapons/armors on ep7 client?

Wulin Qun Xia Chuan

who's with me? team up!

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[MUONLINE]Hey guys i am currently looking for a good team or someone to make a server with me.
i recently bought a VPS to create my own server BUT i totally got old and dont remember shit anymore.
so this is my deal.

I supply VPS every month
YOU deal with the server...

i just dont have enough time i will be playing 2 - 3hrs a day

[MUONLINE]

help me pls

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hellow Rz ? im using louis Emulator Server file anyone can help me translate to English my Message on server side C:\MuServer\Data/Message

i'll try to use Google but result on the ingame is Could not find message (number)

https://www.mediafire.com/file/smnevl2ai5f5cff/Message.txt/file

C++ Three Kingdoms - Complete source code

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The latest complete source code of the Three Kingdoms, Sun God Three Kingdoms Kill, is a non-official open source software based on the C++ QT GUI framework. It also has its own unique functions and elements based on the rules of the game killing game: original skill card dubbing The original expansion package is dependent on the sky, joy; original expansion mode double will, plot, Shaoguan and so on. With intelligent AI, you can achieve online and stand-alone game modes, and you can freely modify and add more elements through the DIY interface.
Developer: Moligaloo (Sun God), open source, free, no plugins, this is the latest version.







Link: http://pan.baidu.com/s/1qWEdXZA Password: 9yme

Alternate download link: http://pan.baidu.com/s/1gdBvpMb Password: knxm

:thumbup1:

- - - Updated - - -

SVN Download: https://github.com/Mogara/QSanguosha

- - - Updated - - -

Introduction

Sanguosha is both a popular board game and online game, this project try to clone the Sanguosha online version. The whole project is written in C++, using Qt's graphics view framework as the game engine. I've tried many other open source game engines, such as SDL, HGE, Clanlib and others, but many of them lack some important features. Although Qt is an application framework instead of a game engine, its graphics view framework is suitable for my game developing. By Moligaloo
Features


  1. Framework
    • Open source with Qt graphics view framework
    • Use FMOD as sound engine
    • Use Freetype in Font Rendering
    • Use Lua as AI and extension script

  2. Operation experience
    • Full package (include all yoka extension package)
    • Keyboard shortcut
    • Double-click to use cards
    • Cards sorting (by card type and card suit)
    • Multilayer display when cards are more than an upperlimit

  3. Extensible
    • Some MODs are available based on this game
    • Lua Packages are supported in this game


HOW TO BUILD

Tips: "~" stands for the folder where the repo is in.
VS2013(Windows)


  1. Download the following packages: (1) QT libraries for Windows (Visual Studio 2013, 5.3.2) 404 Not Found
  2. Open Qsanguosha.sln right under ~/builds/vs2013, change the Configuration to Release Qt5|Win32.
  3. Right click project "QSanguosha" in your Solution Explorer, select "Properties", go to "Debugging" tab, set "Working Directory" to "$(ProjectDir)...." (do not enter the quote marks). Then select "OK".

4.1. [optional] Right click "sanguosha.ts" in the folder "Translaton Files" in project "QSanguosha", select "lrelease".

  1. You are now able to build the solution. When compilation succeeded, the QSanguosha.exe is in ~/Bin folder. You should move this file to ~ folder.
  2. Copy 6 files from Qt libraries to ~, they are listed below: Qt5Core.dll Qt5Gui.dll Qt5Network.dll Qt5Qml.dll Qt5Quick.dll Qt5Widgets.dll
    Copy 2 files from VS redist to ~, they are listed below: msvcp120.dll msvcr120.dll
  3. Double-click the QSanguosha.exe and have fun!

Mac OS X


  1. Install XCode from App Store and enable the command tool
  2. Download and install the libraries and Qt Creator from 404 Not Found
  3. Download the source code and install swig from http://sourceforge.net/projects/swig/files/swig/ and make sure the version of swig is 3.0.1 or later. Tips: unzip the source code tarball and open a terminal, type: ./configure --without-pcre make sudo make install
  4. Open a terminal here, type: cd swig swig -c++ -lua sanguosha.i
  5. Open QSanguosha.pro with Qt Creator, configure the project and make sure the project is compiled with clang. Change the configuration to Release.
  6. You are now able to build the solution. When compilation succeeded, the QSanguosha.app folder is in ~/../Build-QSanguosha-**/ folder. I highly recommend you move this folder to ~.
  7. This step is the most important and difficult one. Please pay a lot of attention to read this step. Open a terminal here, type: otool -L QSanguosha.app/Contents/MacOS/QSanguosha

You'll see something like this: QSanguosha.app/Contents/MacOS/QSanguosha: ./libfmodex.dylib (compatibility version 1.0.0, current version 1.0.0) libfreetype.1.dylib (compatibility version 1.0.0, current version 1.0.0) (QtDir)/5.3/clang_64/lib/QtNetwork.framework/Versions/5/QtNetwork (compatibility version 5.3.2, current version 5.3.2) (QtDir)/5.3/clang_64/lib/QtCore.framework/Versions/5/QtCore (compatibility version 5.3.2, current version 5.3.2) (QtDir)/5.3/clang_64/lib/QtWidgets.framework/Versions/5/QtWidgets (compatibility version 5.3.2, current version 5.3.2) (QtDir)/5.3/clang_64/lib/QtGui.framework/Versions/5/QtGui (compatibility version 5.3.2, current version 5.3.2) (QtDir)/5.3/clang_64/lib/QtQml.framework/Versions/5/QtQml (compatibility version 5.3.2, current version 5.3.2) (QtDir)/5.3/clang_64/lib/QtQuick.framework/Versions/5/QtQuick (compatibility version 5.3.2, current version 5.3.2) /System/Library/Frameworks/OpenGL.framework/Versions/A/OpenGL (compatibility version 1.0.0, current version 1.0.0) /System/Library/Frameworks/AGL.framework/Versions/A/AGL (compatibility version 1.0.0, current version 1.0.0) /usr/lib/libstdc++.6.dylib (compatibility version 7.0.0, current version 56.0.0) /usr/lib/libSystem.B.dylib (compatibility version 1.0.0, current version 169.3.0)
Pay attention to the 2 lines contains libfmodex.dylib or libfreetype.1.dylib. using install_name_tool to change the path of the 2 library files to their absolute paths, like this: install_name_tool -change ./libfmodex.dylib ~/lib/mac/lib/libfmodex.dylib QSanguosha.app/Contents/MacOS/QSanguosha install_name_tool -change libfreetype.1.dylib ~/lib/mac/lib/libfreetype.dylib QSanguosha.app/Contents/MacOS/QSanguosha
Type: otool -L QSanguosha.app/Contents/MacOS/QSanguosha
if you see all the directories is absolute path, it should succeed. (~ stands for the project dir) QSanguosha.app/Contents/MacOS/QSanguosha: ~/lib/mac/lib/libfmodex.dylib (compatibility version 1.0.0, current version 1.0.0) ~/lib/mac/lib/libfreetype.dylib (compatibility version 1.0.0, current version 1.0.0) (QtDir)/5.3/clang_64/lib/QtDeclarative.framework/Versions/5/QtDeclarative (compatibility version 5.3.2, current version 5.3.2) (QtDir)/5.3/clang_64/lib/QtXmlPatterns.framework/Versions/5/QtXmlPatterns (compatibility version 5.3.2, current version 5.3.2) (QtDir)/5.3/clang_64/lib/QtNetwork.framework/Versions/5/QtNetwork (compatibility version 5.3.2, current version 5.3.2) (QtDir)/5.3/clang_64/lib/QtCore.framework/Versions/5/QtCore (compatibility version 5.3.2, current version 5.3.2) (QtDir)/5.3/clang_64/lib/QtWidgets.framework/Versions/5/QtWidgets (compatibility version 5.3.2, current version 5.3.2) (QtDir)/5.3/clang_64/lib/QtGui.framework/Versions/5/QtGui (compatibility version 5.3.2, current version 5.3.2) (QtDir)/5.3/clang_64/lib/QtSql.framework/Versions/5/QtSql (compatibility version 5.3.2, current version 5.3.2) (QtDir)/5.3/clang_64/lib/QtScript.framework/Versions/5/QtScript (compatibility version 5.3.2, current version 5.3.2) /System/Library/Frameworks/OpenGL.framework/Versions/A/OpenGL (compatibility version 1.0.0, current version 1.0.0) /System/Library/Frameworks/AGL.framework/Versions/A/AGL (compatibility version 1.0.0, current version 1.0.0) /usr/lib/libstdc++.6.dylib (compatibility version 7.0.0, current version 56.0.0) /usr/lib/libSystem.B.dylib (compatibility version 1.0.0, current version 169.3.0)
Type: macdeployqt QSanguosha.app/
Some times the macdeployqt is not in the system directories, in this case you should go to the Qt Install Dir and find this file.
Type: otool -L QSanguosha.app/Contents/MacOS/QSanguosha
if you see all the non-system libraries is in @executable_path, it should succeed. QSanguosha.app/Contents/MacOS/QSanguosha: @executable_path/../Frameworks/libfmodex.dylib (compatibility version 1.0.0, current version 1.0.0) @executable_path/../Frameworks/libfreetype.dylib (compatibility version 1.0.0, current version 1.0.0) @executable_path/../Frameworks/QtNetwork.framework/Versions/5/QtNetwork (compatibility version 5.3.2, current version 5.3.2) @executable_path/../Frameworks/QtCore.framework/Versions/5/QtCore (compatibility version 5.3.2, current version 5.3.2) @executable_path/../Frameworks/QtWidgets.framework/Versions/5/QtWidgets (compatibility version 5.3.2, current version 5.3.2) @executable_path/../Frameworks/QtGui.framework/Versions/5/QtGui (compatibility version 5.3.2, current version 5.3.2) @executable_path/../Frameworks/QtQml.framework/Versions/5/QtQml (compatibility version 5.3.2, current version 5.3.2) @executable_path/../Frameworks/QtQuick.framework/Versions/5/QtQuick (compatibility version 5.3.2, current version 5.3.2) /System/Library/Frameworks/OpenGL.framework/Versions/A/OpenGL (compatibility version 1.0.0, current version 1.0.0) /System/Library/Frameworks/AGL.framework/Versions/A/AGL (compatibility version 1.0.0, current version 1.0.0) /usr/lib/libstdc++.6.dylib (compatibility version 7.0.0, current version 56.0.0) /usr/lib/libSystem.B.dylib (compatibility version 1.0.0, current version 169.3.0)
8.copy the following folders and files to QSanguosha.app/Contents/MacOS/, they are listed below: ai-selector/ audio/ developers/ diy/ font/ image/ lang/ lua/ rule/ skins/ ui-script/ qt_zh_CN.qm sanguosha.qss
8.1 [optional] select Tools/External/QtLinguist/lrelease, copy ~/Builds/vs2013/sanguosha.qm to QSanguosha.app/Contents/MacOS.

  1. Double-click QSanguosha.app folder and have fun!

Linux or MinGW(Windows)


  1. Download and install the libraries and Qt Creator from Qt offical website or software sources, make sure the version of Qt libraries is 5.3.x. (I strongly recommand you download the libraries and Qt Creator from software sources in Linux, because the compliation causes a lot of time) (If you are using MinGW, make sure the version of MinGW is compatible with Qt Libraries)
  2. Install SWIG (Linux)Download and install the swig from http://sourceforge.net/projects/swig/files/swig/ or software sources, make sure the version of swig is 3.0.1 or later.

(MinGW)Download the swigwin (swig for Windows, 3.0.2) http://sourceforge.net/projects/swig/files/swigwin/ Create a ~/tools/swig folder under your source directory. Unzip swigwin and copy all unzipped files to ~/tools/swig.

  1. Open a terminal here, type: (Linux) cd swig swig -c++ -lua sanguosha.i cd ../lib/linux (x86)cd x86 (or) (x64)cd x64 sudo cp libfmodex*.so /usr/lib (root password required) sudo ldconfig

(MinGW) cd swig ..\tools\swig\swig.exe -c++ -lua sanguosha.i

  1. Open QSanguosha.pro, configure the project and make sure the project is compiled with g++. Change the configuration to Release.

4.1 [optional] select Tools/External/QtLinguist/lrelease, copy ~/Builds/vs2013/sanguosha.qm to ~.

  1. You are now able to build the solution. When compilation succeeded, the (MinGW)QSanguosha.exe or (Linux)QSanguosha is in ~/../Build-QSanguosha-**/ folder. You should move this file to ~ folder.
  2. (MinGW only)Copy 8 files from Qt libraries to ~, they are listed below: Qt5Core.dll Qt5Gui.dll Qt5Network.dll Qt5Qml.dll Qt5Quick.dll Qt5Widgets.dll
    (MinGW only)Copy 3 files from MinGW bin folder to ~, they are listed below: libgcc_s_dw2-1.dll libstdc++-6.dll libwinpthread-1.dll
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