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[QUESTION] Looking for up-to-date Silkroad Proxy Source Code

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Hello,
Does anyone have an up-to-date silkroad proxy source code like nuconnector, srproxy, edxproxy, phconnector, etc..?Please kindly share it with me?
Thanks,

Server Clash OF kings private

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Gentlemen!
Does anyone have latest versions of private COK files to share?

C++ Billiard game with mobile phone client full set including website source code

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Proud wing new whirlwind board game with a full set of mobile client, including website source code, complete database, PC client components, server components, landlords, public mahjong, American billiards and other game components.

The mobile version of the client is based on the second development and upgrade of the network fox chess, written in C++, all the code and resources are here, including the database and the website, the code also has detailed Chinese comments.









Resource Name: show-61
File Size: 779M

Download address: https://pan.baidu.com/s/1iynzzWX1my_zjHce2IG77w
code: 8sme

Galaxian Slow | Season 3 Episode 1 | Exp 5x & Drop 10% | No FO Items |

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Estamos encantados de presentar nuestro nuevo servidor, de caracter Slow con unos rates muy bajos ideal para gente que le gusta pasar horas jugando, recuperando el valor del zen, de joyas y de item de clase bajo-medio, disponemos de varios eventos,drops especiales y algunos via web, el servidor cuenta con la siguiente configuracion.



Inaguracion 16/11/2019 - 17/11/2019 - Depende el Pais

21:00 (Argentina)
21:00 (Uruguay)
21:00 (Paraguay)
21:00 (Chile)
21:00 (Brasil)
19:00 (Peru
18:00 (Mexico)
17:00 (USA - Seattle)
01:00 (España - Madrid) - 17/11/2019
07:00 (Vietnam - VTN) - 17/11/2019

Exp: 5x
OffAttack: 3x
Drop: 10%
Elf Buff Lv Max: 180
Creacion MG lv: 220
Creacion DL lv: 250
Guild lv: 180
Reset lv: 400
Maximo rr: 15reset
Reconnect: Si
Party Bonus: Si


Soul: 70%
Life: 65%
Harmony: 55%
Luck para Soul: 10%
Luck para Maquina Chaos: 5%
Porcentaje +10: 80%
Porcentaje +11: 70%
Porcentaje +12: 60%
Porcentaje +13: 50%
Dinorant: 70%
Pets DL: 60%
Combinacion de piezas rotas Fenrir: 70%
Combinacion Cuerno rotas Fenrir: 50%
Combinacion Cuerno Fenrir: 40%


Blood Castle
Chaos Castle
Devil Square
Crywolf
castle siegue
Loren Deep
Npc Collector
Loteria
Happy Exp
Happy Drop
Happy Master


White Wizard
Skeleton king
Red Dragon
Dorados s1
Dorados s6
Santa

/post
/str
/agi
/vit
/ene
/cmd
/bau
/pkclear
/store
/offstore
/attack
/offattack
/marry
/pack
/unpack

WELLCOME PACK

REGALAMOS UN 1 Wcoin P para comprar un Buff Pack (DURACION: 1 DIA)

LINKS
Galaxian Games SLOW SERVER
https://www.facebook.com/galaxianserver/FAN PAGE
TENEMOS GRUPO DE WHATSAPP

how to empty the database

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I have a database, but it has contents and I want to empty it, anyone who can help me

Nothing in the menu changes.

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Hello, I changed the loading image, the background music, but it only works in studio dev server, not in the game.Can anyone help .. I do not know how to edit this much but I'm trying as possible.

src: codex latest


26/5000












[COLOR=rgba(0, 0, 0, 0.87)]the source is codex latest sr




[/COLOR]

I will share part of the map of the game "The Last Stop"

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The entire project for the scene The Last Stop, completed with version 4.12.4. Ideal for learning how to create such an environment.NOTE! It was one year of personal project. Do not expect soap to smooth frame rates or huge levels. There are no colliders or game mechanics on stage. What you get is all high-resolution textures, models, such as cars, props, trees, various types of foliage, etc. If the scenes look white, follow these steps:
Go to PostProcessVolume -> Auto Exposure.

Change the method to basic exposureMinimum brightness: 0.6
Maximum brightness: 2.0
Acceleration
3.0Speed down: 1.0
Exposure Offset: 0.0
Minus log histograms: -8.0Maximum Histogram: 2.0 :thumbup1:
https://mega.nz/#!x1MCTIqZ!KUpQiyleZ...SNuNmjhuLmxYUI

[QUESTION] Looking for up-to-date Silkroad Proxy Source Code

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Hello,
Does anyone have an up-to-date silkroad proxy source code like nuconnector, srproxy, edxproxy, phconnector, etc..?Please kindly share it with me?
Thanks,

PS Agency - Reviving the game

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Greetings everyone!

As you know the KnightOnline scene still has a lot of players, however through all those years the amount of private servers has been drastically decreasing due to new Server Owners have no chance to compete and don't know where or how to start a server. At https://www.knightonline-ps.com/ we brought up a team that will help you achieve your goals and do what is currently one of the most profitable thing to do as Knight Online gamer.


Who are we?
A team of people that have an average of 8 years experience with hosting,developing and creating servers. We are determined and hundred percent sure in what we do, and would like to bring that to you.

What services do we offer?
As you can see on our website https://www.knightonline-ps.com/ , we are offering everything you would need for creating your own server.
1) Over 30 different databases, as well as creating custom databases anything you would need.
2) Server Files and Licenced AntiCheats directly from original creators.
3) Licenced Web Sites / Power UP Stores / and different Web Files coming from biggest Web Developers in Knight Online community.
4) Coaching and guidance on how to create your own server and have loads of users and big chunk of profit.If you are new, beginner coaching is possible in which you will learn how to become a good enough administrator to own a successful big server. Everything that we do have a background, licence and is 100% refundable in case you did not get what you expected.

Our coaching and guidance package will refund 200% of your investement if your server doesn't make at least 300% ROI. (Return of investement)

Are you ready to take a step forward, in making not only a good server for all your friends and worldwide players but also make a primary or side profit by doing what you really love.

Visit our website and get in touch with us
https://www.knightonline-ps.com/

Others:
We are currently looking for blog writer and content creator. The tasks for that job is writing reviews, and making stories about our customers opening a server or other servers in general. If you think you are good enough for this job you can apply through our website with 1 blog of at least 100 words describing current Knight Online Private Scene. Out of all participants we will choose at least one that will be writing blogs, and reviews for us and will be paid / per word. (Don't worry we will not use your sign up content, without accepting you to the team, it shouldn't take you long to write 100 words of content)

Questions about game resolution

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Hello guys,
i am new here, i wonder if anyone can help me to modify the resolution section of the launcher. Right now it shows max ( 1920x1080 ) is there a way to go pass that?
Thank you

[simple-mu.net 97d] [exp: 5000x] [drop: 70%] join us!

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Hi, I just want to introduce something with the Simple-Mu server open!
The server is at high rates, it's easy to play and you'll also get 20 credits when you create your account!
By creating a player in the game you will get 2000 free points and game zen!
Simple-MU | In Your Dreams...

Server information
Server Name Simple-MU
Version 97d Classic
Experience 5000x
Drop rate 70%
Bless Bug On
Guild Create 150 Levels
GrandResets Need 100 Resets
Maximum Level 350
Maximum Resets 100
Maximum GrandResets ~
Reset Stats Keep
GrandResets Stats Burn
Guild members limit 32
Simple-MU Players Privileges
Privileges Normal VIP
Experience bonus +0x +500x
Reset level 350 330
GrandResets level 350 330
Reset reward 1 Credits 2 Credits
GrandResets reward 1000 Credits 1200 Credits
/move bar, /move stv & /skin No Yes
Rewards
Deposited rena 4 Credits
Deposited stone 4 Credits
Blood Castle 20 Renas
Devil Square 20 Renas
Sky Land 100 Credits
Performs
GrandResets Server
Reset Server
VIP Reset Server
Deposit Rena Website
Deposit Stone Website
Online Time Trade Website
Game Commands
/pkclear This command clears your PK status!
/rr This command resets you character
/gr This command grandresets you character
/skin VIP Change player skin in game (default: -1)
/clearinv VIP Can clear inventory
/vault VIP Can change vault number (3 max vaults)
/evo Make evolution need 150 level.
/charinfo View character information in game
/questinfo Check full quest information
/buyvip Buy VIP in game, cost 300 Credits for 1 days!
/time Server time
/msg Public [MSG] message
/sell Public [SELL] message
/buy Public [BUY] message
/str (count) Ads your number of points (Strength)
/vit (count) Ads your number of points (Vitality)
/agi (count) Ads your number of points (Agility)
/ene (count) Ads your number of points (Energy)
Custom Move /move bar VIP, /move stv VIP, /move raw, /move bank, /move race


Help to Start this Server Files

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Hello everyone, in this topic I only provided a server, and a database for testing. Along with a mini tutorial on how to make this work, however I couldn't start the server because I don't know much about this kind of database and ODBC.
This server was Korean, but I totally translated it into English.


*NOTE: Whenever I try to start the server with the settings made, I get this error:
Error: Operating System Does Not Support Selected Collation Sequence




Server installation instructions
1. New ODBC setup system DSN, data source name: NetmarbleTestDB, driver: Microsoft Access Driver (*.mdb)
Select the database file NetmarbleTestDB.mdb
2. Run AGearServer.exe, configure "Config", "Game Options", "Channel", and save the option to restart the server.
3. Re-run AGearServer.exe, start the service.


Download Server

- - - Updated - - -

If anyone can make it work, I'll release another new server
Attached Files

Trickster 0.50 db

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I decide i want to mess around with this server again but i can't find database files if someone has it please upload here... all links are dead

anti-bot page

MuOnline Website and hosting choise

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Tell me which site is better to use for mu season 14
MuEngine or DMN
And who uses what hosting

Need help with character balance

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Hey guys
I have a private Mu server IGCN files season 6 EP 3
I got complains from my players says that I dont have character balance in duels
I know its maybe a lot to ask but someone caan help me with a file is already balanced or help me edit my file? its not a lot of work but i dont really know how to deal with it
thanks in advanced for all the helpers!

Comet server error :empty dont work?

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Using:
http://forum.ragezone.com/f353/comet...2019-a-1162339

Cant make it work correctly,
it runs but get an error on for exampel :empty yes
It doesnt empty inventory:

java.lang.NullPointerException
at com.cometproject.server.game.players.components.PetComponent.clearPets(PetComponent.java:35)
at com.cometproject.server.game.commands.user.EmptyCommand.execute(EmptyCommand.java:36)
at com.cometproject.server.game.commands.CommandManager.parse(CommandManager.java:317)
at com.cometproject.server.game.rooms.objects.entities.types.PlayerEntity.onChat(PlayerEntity.java:470)
at com.cometproject.server.network.messages.incoming.room.action.TalkMessageEvent.handle(TalkMessageEvent.java:79)
at com.cometproject.server.network.messages.MessageHandler.handle(MessageHandler.java:551)
at com.cometproject.server.network.sessions.SessionEventHandler.handle(SessionEventHandler.java:53)
at com.cometproject.server.network.sessions.Session.handleMessageEvent(Session.java:116)
at com.cometproject.server.network.messages.GameMessageHandler.handleMessage(GameMessageHandler.java:18)
at com.cometproject.server.network.clients.ClientHandler.channelRead0(ClientHandler.java:102)
at com.cometproject.server.network.clients.ClientHandler.channelRead0(ClientHandler.java:19)
at io.netty.channel.SimpleChannelInboundHandler.channelRead(SimpleChannelInboundHandler.java:105)
at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:308)
at io.netty.channel.AbstractChannelHandlerContext.access$600(AbstractChannelHandlerContext.java:32)
at io.netty.channel.AbstractChannelHandlerContext$7.run(AbstractChannelHandlerContext.java:299)
at io.netty.util.concurrent.SingleThreadEventExecutor.runAllTasks(SingleThreadEventExecutor.java:357)
at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:357)
at io.netty.util.concurrent.SingleThreadEventExecutor$2.run(SingleThreadEventExecutor.java:111)
at io.netty.util.concurrent.DefaultThreadFactory$DefaultRunnableDecorator.run(DefaultThreadFactory.java:137)
at java.lang.Thread.run(Thread.java:748)

Other versions of comet :empty works fine.

g100 INT Imperial

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does any1 have g100 int files with imperial included?

Disable Unlock Skill Using Gold (CLICK TO UNLOCK SKILLS)

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As the title goess disable click to learn or use gold to learn skills . use this if you can if not then dont mind it :) . . . .
--------------------------------
GLCharSkillMsg.cpp
Look for
HRESULT GLChar::MsgReqLearnSkillNonInven ( NET_MSG_GENERIC* nmg )
replace whole code definition with this

//Activate Skill w/o Scroll

HRESULT GLChar::MsgReqLearnSkillNonInven ( NET_MSG_GENERIC* nmg )

{

GLMSG::SNETPC_REQ_LEARNSKILL_NONINVEN *pNetMsg = (GLMSG::SNETPC_REQ_LEARNSKILL_NONINVEN *) nmg;

SNATIVEID sSKILL_ID = pNetMsg->sSKILLID;

if ( !IsValidBody() ) return E_FAIL;

if( !GLCONST_CHAR::bClickToUnlockSkills ) // TDEV DISABLE CLICK TO UNLOCK SKILLS

{

GLMSG::SNETPC_REQ_LEARNSKILL_NONINVEN_FB NetMsgFB;

NetMsgFB.skill_id = sSKILL_ID;

NetMsgFB.emCHECK = EMSKILL_LEARN_TJ;

GLGaeaServer::GetInstance().SENDTOCLIENT ( m_dwClientID, &NetMsgFB );

return E_FAIL;

}

else

{

if ( ISLEARNED_SKILL(sSKILL_ID) )

{

GLMSG::SNETPC_REQ_LEARNSKILL_NONINVEN_FB NetMsgFB;

NetMsgFB.skill_id = sSKILL_ID;

NetMsgFB.emCHECK = EMSKILL_LEARN_ALREADY;

GLGaeaServer::GetInstance().SENDTOCLIENT ( m_dwClientID, &NetMsgFB );

return E_FAIL;

}

EMSKILL_LEARNCHECK emSKILL_LEARNCHECK = CHECKLEARNABLE_SKILL(sSKILL_ID);

if ( emSKILL_LEARNCHECK!=EMSKILL_LEARN_OK )

{

GLMSG::SNETPC_REQ_LEARNSKILL_NONINVEN_FB NetMsgFB;

NetMsgFB.skill_id = sSKILL_ID;

NetMsgFB.emCHECK = emSKILL_LEARNCHECK;

GLGaeaServer::GetInstance().SENDTOCLIENT ( m_dwClientID, &NetMsgFB );

return E_FAIL;

}

LEARN_SKILL_NONSCROLL(sSKILL_ID);

GLMSG::SNETPC_REQ_LEARNSKILL_NONINVEN_FB NetMsgFB;

NetMsgFB.skill_id = sSKILL_ID;

NetMsgFB.emCHECK = EMSKILL_LEARN_OK;

GLGaeaServer::GetInstance().SENDTOCLIENT ( m_dwClientID, &NetMsgFB );

GLMSG::SNETPC_UPDATE_SKP NetMsgSkp;

NetMsgSkp.dwSkillPoint = m_dwSkillPoint;

GLGaeaServer::GetInstance().SENDTOCLIENT ( m_dwClientID, &NetMsgSkp );

//Update Any money type

GLMSG::SNETPC_UPDATE_MONEYTYPE NetMsgMoney;

NetMsgMoney.lnGold = m_lnMoney;

NetMsgMoney.lnPremP = m_lnPremP;

NetMsgMoney.lnVoteP = m_lnVoteP;

NetMsgMoney.lnContribP = m_lnContribP; //add contributionpoint by CNDev

GLGaeaServer::GetInstance().SENDTOCLIENT ( m_dwClientID, &NetMsgMoney );

PGLSKILL pSkill = GLSkillMan::GetInstance().GetData ( sSKILL_ID );

if ( !pSkill ) return E_FAIL;

if ( pSkill->m_sBASIC.emROLE == SKILL::EMROLE_PASSIVE )

{

GLMSG::SNETPC_UPDATE_PASSIVE_BRD NetMsgBrd;

NetMsgBrd.dwGaeaID = m_dwGaeaID;

NetMsgBrd.sSKILL_DATA = m_sSUM_PASSIVE;

SendMsgViewAround ( (NET_MSG_GENERIC*) &NetMsgBrd );

}

return S_OK;

}

}
----------------------
GLcontrlBaseMsg.h
look for enum EMSKILL_LEARNCHECK
replace whole definition code with this
enum EMSKILL_LEARNCHECK

{

EMSKILL_LEARN_OK = 0, // ¹è¿ì±â ¼º°ø.

EMSKILL_LEARN_MAX = 1, // ´õ ÀÌ»ó ·¾¾÷À» ÇÒ ¼ö ¾øÀ½.

EMSKILL_LEARN_NOTTERM = 2, // ¿ä±¸ Á¶°ÇÀÌ ÃæÁ·µÇÁö ¾Ê¾Æ¼­ ·¾¾÷À» ÇÒ¼ö ¾øÀ½.

EMSKILL_LEARN_NOTCLASS = 3, // ºÎ¼­°¡ Ʋ·Á¼­ ¹è¿ï¼ö ¾ø½À´Ï´Ù.

EMSKILL_LEARN_NOTBRIGHT = 4, // ºû/¾Ï Á¶°ÇÀÌ ÃæÁ·µÇÁö ¾Ê½À´Ï´Ù.

EMSKILL_LEARN_ALREADY = 5, // ÀÌ¹Ì ¹è¿î ½ºÅ³ÀÔ´Ï´Ù.

EMSKILL_LEARN_TJ = 6, // TDEV DISABLE CLICK TO UNLOCK SKILLS

EMSKILL_LEARN_UNKNOWN = 999

};

---------------------------------------

glcharactermsg.cpp
look for this
case NET_MSG_GCTRL_REQ_LEARNSKILL_NONINVEN_FB
replace whole definition code with this
//Activate Skill w/o Scroll

case NET_MSG_GCTRL_REQ_LEARNSKILL_NONINVEN_FB:

{

GLMSG::SNETPC_REQ_LEARNSKILL_NONINVEN_FB *pNetMsg = (GLMSG::SNETPC_REQ_LEARNSKILL_NONINVEN_FB *)nmg;

if ( pNetMsg->emCHECK == EMSKILL_OK )

{

PGLSKILL pSkill = GLSkillMan::GetInstance().GetData ( pNetMsg->skill_id );

if ( !pSkill ) break;

m_ExpSkills.insert ( std::make_pair ( pNetMsg->skill_id.dwID, SCHARSKILL(pNetMsg->skill_id,0) ) );

if ( pSkill->m_sBASIC.emROLE == SKILL::EMROLE_PASSIVE )

{

INIT_DATA ( FALSE, FALSE );

}

STARGETID sTargetID(CROW_PC,m_dwGaeaID,m_vPos);

DxEffGroupPlayer::GetInstance().NewEffGroup

(

GLCONST_CHAR::strSKILL_LEARN_EFFECT.c_str(),

m_matTrans,

&sTargetID

);

}

else

{

CInnerInterface::GetInstance().PrintMsgText( NS_UITEXTCOLOR::DISABLE, ID2GAMEINTEXT("TJ_1") );// TDEV DISABLE CLICK TO UNLOCK SKILLS

}

}

break;
--------------------------------------
glogicdata.cpp
look for GLCONST_CHAR
add this below .
BOOL bClickToUnlockSkills = TRUE; // TDEV DISABLE CLICK TO UNLOCK SKILLS
----------------------------------------

glogicdata.h
look for GLCONST_CHAR
add this below
extern BOOL bClickToUnlockSkills; // TDEV DISABLE CLICK TO UNLOCK SKILLS

-------------------------------------------

glogicdataload.cpp
look for GLCONST_CHAR
add this below
cFILE.getflag( "bClickToUnlockSkills", 1, 1, bClickToUnlockSkills ); // TDEV DISABLE CLICK TO UNLOCK SKILLS

---------------------------------------------
Client side
add this on your defaultcharclass
bClickToUnlockSkills 0 // CHANGE TO 1 IF ENABLED TDEV
-----------------------------------------------------------
gameintext.xml
add this below
<SENTENSE Ver="1" Id="TJ_1">

<VALUE Lang="pe">Click to Unlock Skill Is Disabled.</VALUE>

</SENTENSE>
-----------------------------------

I have several questions

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Hi, I'd just like to know if anyone knows the solutions to these problems since these are the only problems I just don't know how to fix yet and I've tried both tweaking SQLITE3 DB and the source code to no avail.

Note: I am using the v795 ODO files that was shared here.

---------------------------------------------------------------------------

1. Mobs deal way too much damage, I tracked the problem down to the AI scripts because when I changed the AI script to a monster that doesn't deal too much damage, the damage was fixed (eg. Manshaum AI exchanged with normal Monster_Main AI), but I can't figure out which part of the AI is the culprit because the values are the same (somewhat). I duct-taped this problem by just reducing every monster's damage to 25% of their original value, but it's not desirable.

2. Kamasylvia doesn't drop any of the items they are supposed to drop like the Narc Earrings and the Destruction Spirit Stone, does anyone have the SQLITE3 DB files for these?

3. TRI to PEN enchantment announcements are missing, this one I'm totally stumped on both SQLITE3 DB and source. There's literally nothing I can find on both, maybe except "isNotifyWorld" on SQLITE3 DB but that's a wild guess.

4. Absolute Skills (and some Fusion Skills) don't deal damage, they can only deal damage when you've used a Non-Absolute Skill first then use the Absolute Skill after, but it will only work once before refusing to send packets again. Wasted too much time tweaking SQLITE3 DB but after finding out it still does damage after using a Non-Absolute Skill means it's source code again.

5. Renown isn't working, and there's nothing I can find about it both on SQLITE3 DB and source code to try and fix it.

6. Character Slot Expansion only works once and adds only one Character Slot, if you use another Character Slot Expansion, it doesn't work. Compared source code with v491 and it's the same, checked LocalizingOptions and my maximum Character Slots are set to "50", so I have no idea.

7. Campsite Shop is not working (and Villa Scroll buffs), I tried adding an ItemMainGroup and ItemSubGroup to the Campsite NPC (ID: 9999) with the proper items, but still didn't work.

8. Hunter's Seals point to Thyshelle Arms as an Exchange NPC, but she can't exchange any of them at all for both Black Stones and Reform Stones. I tried adding a DisplayExchange and ItemExchangeByNPC entries to Thyshelle Arms, the same way it works for Andria, but to no avail. I'm guessing this requires client-side editing.

9. There is no Buff Icon for Kamasylve's Blessing on the top of the screen (like Value Pack), BUT it does show up when it's about to expire but then it bugs out and keeps notifying you that it's about to expire and adding more Kamasylve's Blessing will not make it go up. I'm guessing this is another visual bug.

---------------------------------------------------------------------------

These are the more minor problems that you can just ignore, but any help with them is really appreciated.

1. Storage sometimes bug out and hides some items visually, but you can fix this by taking out all the items in your storage and putting them back in (slowly).

2. Commands require double slashes instead of one, I kept looking through the source code and compared it with v491 (which uses only single slashes for commands) and there's literally no difference. I have no idea.

3. The packet SMActorStatusNak keeps popping up on console, and when it does everything freezes on the server for a minute or two. I'm guessing this is probably because of lack of memory or processing power, but that's just a guess.

4. Fairy doesn't level up after force-feeding it honey.

5. Grapple/Grab/Throw doesn't go through guard, and is also kinda janky on how the animation looks like on the other player.

---------------------------------------------------------------------------

Again, any help is appreciated. Do forgive me if it's a bit too much, but these are really the only ones left on the long list of stuff I need to fix that I really just can't fix alone at all.

Thank you.
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